- Weapon Group(s): Flail, Mace, Polearm
- Weapon Type: Melee, Martial
-
- Weapon Damage: 1d12
- Damage Type(s): Bludgeoning
- Base Critical Threshold: +9 or nat19-20
- Base Critical Damage Multi.: x2
-
- Cost: 8 gp
- Weight: (base 1) 2 bulk (~5 kg / ~10 lbs)
- Item Power Level: 1
- Magic Power Lvl: 0
- Composition: Metal (Other: Bone, Metal, Wood)
- Rarity: Basic
-
- Additional Effects:
- Ensnaring
- Heavy
- Reach (5 ft)
- Tripping
- Two-Handed: Only
Like the normal
Flail, but with a longer handle and/or a longer chain. The threshing power of the Heavy Flail can outmatch most weapons of a similar make, with the head and chain even able to counter other Flail users due to it's superior weight.