Index: Giant Spider

Beast

 

Giant Spider

The skittering sounds more like rumbling the closer it gets, and before tou know it a giant, hair creature descends upon you. Sporting eight legs and long, jutting fangs, this creature looks like a nightmare to any person who does not like insects.
  Notn friendly to Arachnaphobes. Seriously, consider the Fanged Wolf as an alternative, despite being a different creature.  

Statistics

-General-

* = Proficiency
+4
+2
+2
-3
+1
-2
Fortitude Save
Reflex Save
Will Save
+2
+4
+1

-Combat-

  • Armor Class: 15
  • Max HP (+AHP): 28 (+0)
  • Average HP | Formula: 21 (+0) | 2d8+2+10 (+0)
  • Blockstun Breakpoints: Bloodied (1/2 HP)
  • -
  • Speed: 30 ft
  • Initiative: +2
  • Creature Senses: Low-Light Vision, Darkvision 30 ft
  • -
  • Damage Vulnerabilities:None
  • Damage Reduction: All/3
  • Damage Resistances: None
  • Damage Immunities: None
  • -
  • Condition Immunities: None
  • -
  • Doom Abilities: None
  • -Skills-

    • Proficiency Bonus: +1
      • Perception(WIS+Prof): +2
      • Stealth(DEX+Prof): +3
      • (For all untrained, roll relevant Attribute Scores instead.)
    • Languages: -

    -Other Stats-

  • Base Threat Level: 1
  • EXP: 100
  • Creature Size: Large
  • Creature Type(s): Beast
  • Source(s): Core
  • -
  • Armor Type: Natural Armor (DEX or CON x2 + Half-Proficiency)
  • -

    Features

    Beastial Senses : ~0.5
    For Perception checks that rely on Hearing and Smell, the wolf gains 2 bonus dice (base d6) to the roll.
      Spider Statistics : ~0.5
    The Spider has all the aspects of a spider. It has a climbing speed equal to it's movement speed and can even walk on celings without issue. Additionally, while in contact with a web, the spider knows the exact location of any other creature in contact with the same web, and can ignore any movement based penalities involving webs.
     

    Actions

    Attacks | ◈ per, up to 2 a turn
    The Giant Spider spends actions to attack with it's fangs. They will often use their movement first to catch enemies off guard, surrounding them on two or multiple sides.
    Bite | ◈ | Melee Natural Weapon Attack | +5 to hit | Hit: 8 ( 1d8+4 ) Piercing damage
      Web Shot : ~0.5 | ◈◈ | Targets Reflex
    The Spider flings a huge glob fo webbing at a target in 60 ft. The target must pass a Reflex Saving Throw (DC 15), or become Restrained by webbing, attached to the floor and/or the nearest wall or web.[/br] The creature can use two actions to break free, attempt to pass the DC again. The webbing can also be attacked to be destroyed (AC 15; hp 15; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)
     

    -Tactics-

    The giant spider is a staple for hunting parties and horror stories. They will often fight to being bloodied, then try to escape if not directed by an owner.   They will use their webshot offensively and defensively, though Giant Spiders do not coordinate their attacks naturally.  

    What Others may know...

    DC = 15 + TL, using an appropriate skill check.

    Heard of (-5 to DC)

    WIP

    Learned of (Meets DC)

    WIP

    Fully Know of (DC + 10 and up)

    WIP

    Adventure Specific...

    -Lost Mines of Phandelver-
    DC = 15 + TL, using an appropriate skill check.

    Heard of (-5 to DC)

    WIP

    Learned of (Meets DC)

    WIP

    Fully Know of (DC + 10 and up)

    WIP

     
     

    -Scaling and Alterations-

      Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.  

    Loot

    • Appraise DC: 11
    • Normal Loot
      • Success
        • None
      • Critical Success
        • None
    • Crafting
      • Critical Success
        • Character's Half-Proficiency + 4 : Hide Scraps

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