Term: INT / Intelligence
Intelligence is a mark of a creature's raw knowledge and cleverness, as well as their intuition. It is often confused with Wisdom, though here there is a clear diliniation between two very similar mental stats. Intelligence, specifically, covers the most skills in the game and is good for any skill based characters, or Mages of the Arcane, Elemental, or Occult. Governs:
- Will Saves, along with Wisdom.
- The Adventuring skill, along with Wisdom.
- All Knowledge and Lore skills. This includes the specific Knowledge skills of Esoterica, History, Martial, Medicine, Nature, Religion, and Society.
- The Perception skill, along with Wisdom.
- The Spellcraft skill, along with Charisma.
- The Appraise skill, along with Wisdom.
- The Disable Device skill, along with Dexterity.
- The Gaming Set skill, along with the Dexterity and Charisma Attributes.
- The Navigate skill, along with Dexterity.
- The Linguistics skill, along with Intelligence.
- The Perform skill, along with Dexterity and Charisma.
- The Profession skill, along with other Attributes depending on the Profession skill.
- The Tinker skill, along with Dexterity.
- Attack and Damage Rolls with the Keen⚙️) trait
- A player character's base amount of Skill Talents. The character must qualify for them to begin with, and gains one for every permanent, non-item +1 INT score they have above 0.