Ancestry: Gnome

Gnome | Humanoid

 

The Gnome

Woo
 

Gnome Mindset

 

You Might...

  • Embrace learning and hop from one area of study to another without warning.
  • Speak, think, and move quickly, and lose patience with those who can't keep up.
  • Consider your a blessing, giving you a unique perspective on a world that would otherwise go unnoticed.
 

Others Probably...

  • Appreciate your enthusiasm and the energy with which you approach new situations.
  • Struggle to understand your motivations or adapt to your rapid changes of direction.
  • Are constantly surprised at what you're able to achieve, or wonder if you are like any of the other gnomes they've heard of who've put fear in the hearts of elder evils.

Description

 

Physical Description

Most gnomes stand just over 3 feet in height and weigh little more than a human child. They exhibit a wide range of natural skin, hair, and eye colors. For gnomes that haven't begun the Bleaching, nearly any hair and eye color other than white is possible, with vibrant colors most frequent, while skin tones span a slightly narrower spectrum and tend toward earthy tones and pinkish hues, though occasionally green, black, or pale blue.   Gnomes typically reach physical maturity at the age of 18, though many gnomes maintain a childlike curiosity about the world even into adulthood. A gnome can theoretically live to any age if they can stave off the Bleaching indefinitely, but in practice gnomes rarely live longer than around 400 years.
 

Anything Special?

   

Gnome Mechanics

 

Ancestry Statistics

These do not change, unless you have the corresponding Ancestry Talent. All Gnomes start with these.

Base Stats

  • AgeGnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years.
  • SizeGnomes are between 2 and 3 and a half feet tall and average about 40 pounds. Your size is Small.
  • Associated Traits. Gnome and Humanoid
  • Traditional A.Boost Spread. Traditionally, Gnomes are known for their brains and their unpredictability. A gnome can do anything, but whatever they put their mind to they flourish in wonderful, if sometimes confusing ways. Gnomes Bards, in particular, have a way of turning whole genres on their heads.
  • Language(s). Common and Gnomish (+1 per your positive CHA Mod when starting the game, list here)
  • Speed(s). 20 ft
  • Special Senses. Low-Light Vision, Darkvision 60 ft
  • HP (+ HP/level). 8 (+1)

Ancestry Talents

Gnome Origin

Your small stature has not hindered your speed at all. Infact, it's made you incredibly difficult to hold down.

You gain advantage on checks and saves made to contest or escape grapples or abilities that apply the Restrained condition. Additionally, your movement speed cannot be reduced by abilities or features.

This Talent cannot be swapped.

Eternal Hope

Gnomes rarely lose hope, and are confident in most situations that seem dire. Even when driven from their homes, they will adapt and survive, and will not fall prey to fear.

You are immune to the effects Frightened condition, though it can still be applied to you. Any other effect from the cause (such as damage or other conditions) also still apply. If you have the Frightened condition and it's applied to you again (due to the immunity), you must make a save vs the new effect, and it is applied to you as if you didn't have this Talent.

Stout Ingenuity

You make up for your size with the ability to work your hands to do complex things.

Pick a Primary skill you are proficient in. You gain bonus dice (base d4) to that skill.

Additionally, you gain proficiency with the Perception skill.

Heritage Choice

You may pick a heritage. You gain everything listed from such.  

Variant Ancestry Talents

Some of your talents can swapped for the ones listed below, or be taken at a later levels via Character Progression. If your GM is using the Classic Ancestries optional rule, you can only take the talents below as you level up, after level 1.   Here are the talents you can swap at level 1.     Here are the ancestry talents you can gain at later levels.   Unlockable at Character level 3 Unlockable at Character level 5
Unlockable at Character level 7
Unlockable at Character level 9
Unlockable at Character level 11
  Note: The Origin Customization rule allows you to swap any skill proficiency gained for another you don't have, if playing with traditional or other rules.  

Deeper Lore

Golarion

Base
Gnomes are short and hardy folk, with an unquenchable curiosity and eccentric habits.   Long ago, early gnome ancestors emigrated from the First World, realm of the fey. While it's unclear why the first gnomes wandered to Golarion, this lineage manifests in modern gnomes as bizarre reasoning, eccentricity, obsessive tendencies, and what some see as naivete.   Always hungry for new experiences, gnomes constantly wander both mentally and physically, attempting to stave off a terrible ailment that threatens all of their people. This affliction, known as the Bleaching, strikes gnomes who fail to dream, innovate, and take in new experiences. The Bleaching slowly drains the color— literally—from gnomes, and it plunges those affected into states of deep depression that eventually claim their lives. Very few gnomes survive this scourge, becoming deeply morose and wise survivors known as bleachlings.
Society
While most gnomes adopt some of the cultural practices of the region in which they live, they tend to pick and choose, adjusting their communities to fit their own fey logic. This often leads to majority gnome communities eventually consisting almost entirely of gnomes, as other people, bewildered by gnomish political decisions, choose to move elsewhere. Gnomes have little culture that they would consider entirely their own. Exceptionally few gnome kingdoms or nations exist on the surface of Golarion, and most gnomes wouldn't know what to do with such a state if they had one.   By necessity, few gnomes marry for life, instead allowing relationships to run their course before amicably moving on, the better to stave off the Bleaching with new experiences. Though gnome families tend to be small, many gnome communities raise children communally, with fluid family boundaries. Gnome names can get quite complex and polysyllabic. Gnomes rarely concern themselves with how easy their names are to pronounce, and they often go by shorter nicknames. Among gnomes, the shorter the name, the more feminine it's considered to be.

Names

Golarion
Abroshtor, Bastargre, Besh, Fijit, Halungalom, Krolmnite, Neji, Majet, Pai, Poshment, Queck, Trig, Zarzuket, Zatqualmie
 

Alignment and Faith

Golarion
Though gnomes are impulsive tricksters with inscrutable motives and confusing methods, many at least attempt to make the world a better place. They are prone to fits of powerful emotion and are rarely shy about helping those they believe deserve it. Gnomes most commonly worship deities that value individuality and nature, such as Cayden Cailean, Desna, Gozreh, and Shelyn.   Popular Edicts: Seek new experiences, embrace your inspiration, move from obsession to obsession. Popular Anathema: Sloslow down to explain yourself, deprive someone of all stimulation
 

Trivia

  • They should not be confused with gnelfs or gnoblins
 

Examples of Gnomes

  To Come

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