Custom Armor
Custom Armor
Customizing Armor
You can commission custom armor, but at a significant cost of both time and notes. The tables below provide the information for building custom armor. Every column is an element that can be improved, including the Quality column. An armor's values all begin at its 'base' value (the peasant row), which you must pay for, and you must pay the armor's improvement cost each time you move down a row for that element. For example, to advance from the Light Armor's Armor Bonus of 0 to a bonus of 3, you must pay the improvement cost at each row, beginning with Peasant and advancing to Elegant, totaling 20n.
Each armor tier also has an Improvement Time value, which defines how much time is required to perform each armor improvement. Multiply this by the number of improvements purchased to ascertain how much time will be required to complete the armor. Like other improvements, you can pay to change the improvement time, advancing a row with each payment.
There is also an effects table where you may pay to add special effects to your armor.
Even if you are paying to improve/customize existing armor, you cannot improve the armor beyond what is allotted in these tables and you must pay the cost to reach the desired row for that feature. For example, if you are improving Medium Armor with an Armor Rating of 5 and want to boost that Armor Rating to 6, you must pay for the Peasant, Military, and Military (2) rows before paying for the Elegant row, totaling 48 notes to advance the armor from 5 to 6.
Custom Armor Tiers
Custom Light Armor
Improvement Cost: 5n
Improvement Time: 12 Hours
Peasant Quality Cost/Time: 40n/96 Hours
| Quality | Armor Bonus | EP | Fatigue | Protection | Vigor | Weight | Time |
|---|---|---|---|---|---|---|---|
| Peasant | 0 | 0 | 1 | None | 1 | 1 | 2 |
| Military | 1 | - | 0 | None | 0 | 1 | 2 |
| Military (2) | 2 | - | - | None | - | 0 | 2 |
| Elegant | 3 | - | - | Choose Impale or Lacerate | - | - | 1 |
Custom Medium Armor
Improvement Cost: 12n
Improvement Time: 1 Day
Peasant Quality Cost/Time: 96n/8 Days
| Quality | Armor Bonus | EP | Fatigue | Protection | Vigor | Weight | Time |
|---|---|---|---|---|---|---|---|
| Peasant | 3 | 1 | 3 | None | 2 | 3 | 10 |
| Military | 4 | 0 | 2 | None | 1 | 2 | 5 |
| Military (2) | 5 | - | 2 | Choose Impale or Lacerate | 0 | 1 | 2 |
| Elegant | 6 | - | 1 | Impale and Lacerate | - | 0 | - |
Custom Heavy Armor
Improvement Cost: 20n
Improvement Time: 2 Days
Peasant Quality Cost/Time: 160n/16 Days
| Quality | Armor Bonus | EP | Fatigue | Protection | Vigor | Weight | Time |
|---|---|---|---|---|---|---|---|
| Peasant | 6 | 2 | 4 | None | 4 | 4 | 15 |
| Military | 7 | 1 | 3 | Impale and Lacerate | 3 | 3 | 10 |
| Military (2) | 8 | 1 | 2 | - | 2 | 3 | 5 |
| Elegant | 9 | 0 | 1 | - | - | 2 | - |
Custom Bulky Armor
Improvement Cost: 35n
Improvement Time: 3 Days
Peasant Quality Cost/Time: 280n/24 Days
| Quality | Armor Bonus | EP | Fatigue | Protection | Vigor | Weight | Time |
|---|---|---|---|---|---|---|---|
| Peasant | 9 | 4 | 10 | Impale and Lacerate | 8 | 5 | 15 |
| Military | 10 | 3 | 8 | Impale and Lacerate | 6 | 4 | 10 |
| Military (2) | 11 | 2 | 6 | Impale and Lacerate | 3 | 3 | 10 |
| Elegant | 12 | 1 | 5 | Impale, Lacerate, and 1 Elemental | 2 | - | 5 |
Armor Effects
| Title | Effect | Cost |
|---|---|---|
| Aerodynamic | This armor does not reduce or remove your ability to Fly. | 100n |
| Aquatic | This armor does not reduce or remove your ability to Swim. | 100n |
| Cold Affinity | You suffer no ill effects when subjected to temperatures as low as -50°C. | 150n |
| Cushioned | You are Protected from Strike. | 325n |
| Heat Affinity | You suffer no ill effects when subjected to temperatures as high as 50°C. | 175n |
| Insulating | You suffer no ill effects when subjected to temperatures as high as 50°C or as low as 50°C. | 300n |
| Redistributed | Reduce the tier of the armor (minimum of Light) and reduce its weight by 1. | 450n |
| Thorny | When you first Grapple a creature or are Grappled by them, deal 1 direct Impale. | 125n |





Comments