Character Creation Overview in The Magitech Chronicles | World Anvil

Character Creation Overview

Each player (except the Game Master) creates a character to represent themselves in the Magitech Chronicles universe. Below you will find an overview of the rules, which are still in early development. Comments are enabled, so please feel free to leave feedback!    

Step 1- Choose a race

• Drifter (+1 Fort, +1 Agi, Cast Iron Stomach)   • Human (+1 Any, +1 Skepticism)   • Shayan (+1 Appearance, +1 Reason, +1 Spell Pool, Delayed Aging)   • Hatchling (+2 Armor, +1 Fort, Breath Attack)      

Step 2- Choose an Archetype & Path

  • True Mage (Relic Hunter, Artificer, Illusionist, Flame Reader, Eradicator, Summoner, Shaman, Healer)   • Dedicate (Paladin, Soulcatcher)   • Scoundrel (Larcenist, Spellsniper)   • Warrior (War Mage, Tech Mage)   • Mercenary (Captain, Mage Killer)    

Step 3- Assign Attributes

• All attributes start at 2   • Character has 5 points to spend   • No attribute higher than 5      

Step 4- Select Catalyzation

  • All characters except mercenaries are awarded one Catalyzation      

Step 5- Select Spells

  • Pick spells from the lists unlocked by your Path, Archetype, or Catalyzation.    

Step 5- Assign Skill Points & Mastery

  • Record the base skills awarded by your Class.   • Distribute 5 points between your skills, with no skill going higher than 3. New skills may be purchased by spending a single point.   • All characters gain one mastery. This may be assigned to any skill, but we highly recommend you select an active skill (Ranged, Melee, Unarmed, Spellcasting).      

Step 6- Select Perks & Flaws

  • Select any number of perks.   • Select a corresponding number of flaws to balance your perks. All perks must be balanced by a flaw.      

Step 7- Purchase Defensives

  • Distribute 3 points between Brace, Skepticism, & Dodge.   • Brace cannot be higher than fortitude. Skepticism cannot be higher than will. Dodge cannot be higher than agility.       Step 8- Calculate Hit Points & Spell Pool   • Hit points = (fort * 5) + archetype bonus   • Spell pool = (will * 3) + archetype bonus       Step 9- Purchase Equipment   • Determine amount of starting currency from your Archetype.   • Purchase armor, a weapon, or any extra equipment your character would possess.       That's it! Complete the steps above and you're ready to rock. Let's jump into races.

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Comments

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Mar 10, 2020 19:37

Is there a character sheet? I have not found it if there is.

Mar 12, 2020 16:46

I'm working on hosting for the sheet. Right now you can get it as part of the PDF if you sign up for the list, but if you email me at [email protected] after you're setup I'll shoot you a copy as an attachment. https://dl.bookfunnel.com/wra3645h0v

Mar 17, 2020 18:16

I got the pdf. Thank you. On another note... any chance of a Deathless RPG? I'm eager to play a Champion.

Mar 21, 2020 17:11

I am so terrible about seeing these messages. Yes! There will eventually be a main book for all my settings, all using the same system. It will take me a while to get there though.

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