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Wolf

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Wolves are canine pack hunters native to all parts of the Prime Material Realm, with some variations even existing outside of it. Wolves are rarely domesticated, but can sometimes be seen in the company of druids and rangers, who will usually raise them from birth. While there are over a hundred different sub species of wovles, the most common ones are the timber, grey and black variants. There is also a much larger, much more aggresive version of the wolf, called a dire wolf.
Current Date: 2nd of Latsum, 1572


Articles under Wolf


Wolf

Medium beast, unaligned
Armor Class 13 (natural armor)
Hit Points 11 2d8+2
Speed 40ft

STR
12 +1
DEX
15 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
6 -2

Skills Perception +3 , Stealth +4
Senses passive Perception 13
Languages -
Challenge 1/4 (50 XP)


Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The wolf has advantage on an Attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't Incapacitated.


Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 2d4+2 piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


 

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