Avatar in Khulgran | World Anvil

Avatar

Avatar by Catoblepon

The Avatar is one of the bases of Altrea, it is the essence and heart of a user, and thus, a lot of time was spent (and is still spent) coding it to make it as customizable as possible and adapt it to the users' necessities. The Avatar is seen by everyone and can be edited from PAM.

To edit the Avatar, PAM has two main tabs, a tab that can only be seen in certain rooms, and a beta-tester tab that only certain users can see and use.

  • Character: mostly restricted to Halls and Hallways, some Rooms also allow it. It changes the appareance and body of the Avatar with the only rule of it having to be humanoid.
  • Clothes: mostly restricted to Halls and Hallways, some Rooms also allow it. It changes the clothes, armour, and objects an Avatar is wearing and using.
  • Inventory: only appears in Rooms that have inventory, videogames mostly. It shows all the weapons, armours, and other things that the user has collected in the Room and can wear.
  • Beta-testing: new features are still being tested to improve the avatar. The latest main beta feature that has been announced is the "Draw it yourself", allowing people to draw their own stuff and use it in their avatars.

When the user is a Ghost, their Avatar is slightly transparent and their movements are very robot-like. The Avatar cannot be customized when the user is a Ghost but there are many "default" skins for Ghost to pick if they cannot access Altrea in any other way.

While in Halls and Hallways the Avatar is free to be whatever the user wants (with the restriction of being humanoid; a restriction given by the dimension that the technology has not managed to surpass it), the Rooms might limit some aspects of the avatar. These restrictions are commonly called "Etiquette" and a Room will give a pop-up showing their etiquette the first time a user joins. They can re-read it later on Configuration. Usually, a Room will automatically implement their etiquette to a user's Avatar and will revert the changes when they leave.

Welcome to Arkadia: Monsters' land!
As this is your first visit, please take a moment to read our
Etiquette
Armour, weapons and wings are not allowed unless obtained from Arkadia. They will be automatically removed whenever you log in the Room.
Character
Clothes
Hair

The hair section is one of the section with more variety. The hair style variety is huge, with over a thousand different styles and many different colours for each of them (streak and highlighs can be added and give them different colouts). The colour selected here will not affect all hair in the body (it has an option so it effect all hair that can be activated).

Eyes

Eyes have a great variety of forms, colours and pupil forms. They can be heterochromatic and the scars selected in the skin section can effect the eye (if the user decides).

Ears

Ears have many differents forms and the lenght of them can be customized. Both ears must be the same kind but an ear (or both) can be missing and have notches.

Nose

Noses, like ears, can also be of many different forms and styles. from the length of the bridge to the width of the nostrils, almost every part of a nose is customisable.

Teeth

In teeth you can choose from a variety of set of teeth (canine-like, shark-like, teethless, etc), can also choose to be missing as many teeth as wanted and to colour them.

Head

The head section covers three features: the head form (round, long, cat-like, snake-like, etc), horns (can be a couple or more, broken or with accessories), and eyebrows (the colour does not have to be the same as the hair, and scars effect the eyebrows, both eyebrows does not have to be the same).

Back

The back is subdivided into three sections: wings, tail and shells. All of them are optionals and are probably useless outside the halls. Wings and shells are incompatible and the user has to choose one of them or none, tails are compatible with both.

Chest

In the chest section, there are two features to be changed: breasts and gills. First option of the breasts is to "activate them" as the character creator starts with a non-binary humanoid figure. The gills are optional and can be choosen to be on neck or lower torso.

Upper limbs

The upper limbs are limitated to a maximum of 8 pairs of arms. They can be edited individually and can be choosen to be amputated and have (or not) a prosthesis. It is fully customized where the arm is choosen to be amputated. The arms can be humanoid or can be insect-like. It is possible to add fins to the arms.

Hands

In hands, fingers are limitated to a maximum of 6 (the most common fingers per hand is 5, shortly followed by 4) per hand but can have less fingers (be it because they are amputed or they simply do not have 6 fingers per hands) and the nails form and size is fully customizable. Fingers can have prosthesis as well. Insectoides hands are a possibility.

Lower limbs
Like with the upper limbs, there is a maximum of 8 pairs of legs, humanoid or insectoid and with possibility to have fins. Amputed and prosthesis options also exist. Lower limbs, unlike arms, can be a fish or snake tail rather than legs and can only be one tail. Fins can be added.
Feet

Feet, like hands, have a maximum of 6 fingers (which can be amputed) and nails are again fully customizable. Prosthesis, on the other hand, are not an option for now, they are in beta and expected to be an option in the following 5 to 6 months. Insectoide feet are a possibility.

Skin

In the skin section, the user can choose their skin colour together with a variety of skin conditions which include: vitiligo (not limited only to spots without pigment in the skin, but also to spots of different colours), scales (partial or total), feathers (partial or total), fur (partial or total), freckles, no-skin (skeleton avatar), rotten corpse (zombie-like avatar), scars, tattoos, etc.

Avatar by Catoblepon

Head accessory

Divided in two sections: the head and the face. The head one has the hoddies, crowns, bandanas, and such, while the face one has masks and glasses.

Cape

While it has a great variety of forms and colours, the main feature of the capes is the ability to add images to the capes rather than them being a single colour or with pattern.

Shirt

In shirts, the great variety does not limitate to clothes, it is also possible to choose chestplates for armours (rooms might ask to remove armour).

Jacket

The variety of jackets can be wear (closed or open) or be tied to the avatar waistline or neck.

Belt

To the belts, pouches can be add (though it does not affect the avatar's storage).

Gloves

From gloves to armbands (if the armband is armour, rooms might ask to remove them).

Trousers

While its called the trousers section, it also has skirts and an option to combine the shirt previously selected with the skirt to make dresses. It also has armour (rooms might ask to remove it).

Shoes

This section has the shoes and the sockets as well. It has armoured shoes/boots (rooms might ask to remove them). Shoes with heels, while they effect the avatar's height, it does not limitate movement.

Outfit

For people without time (or that simply do not wanna spent time on it), there are various outfits that are combinations of shirts, sometimes jackets, trousers and shoes, so they do not have to spent too much time playing with it.

Bandolier

Bandolier have left the beta fase recently and while the variety is not as big as with other clothes, there are a lot of details that can be added to them (rooms might ask to remove it).

Shoulder accessory

It has the smallest variety of all clothes and only has shoulder pads and epaulets for now, it can be armour as well though (rooms might ask to remove it).

Piercings
With metallic colours and lots of body places to put them, it has a great variety. This section should be in the jewelery but for commodity (rooms do not care if avatar have them while jewelery is limited), they have their own section.
Gear

Gear is by far the biggest category with the more variety of all clothes. It compasses:

  • Weapons
  • Backpacks
  • Weelchairs
  • Other objects

Most rooms ask gear to be removed before entering.

Jewelery

Jewelery is one big category, with lots of subsections, and probably the second biggest variety (only surpassed by gear):

  • Necklaces
  • Bracelets
  • Earrings
  • Rings

Some rooms might ask jewelery to be removed before entering.

Avatar by Catoblepon

Avatar by Catoblepon

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Comments

Author's Notes

Thanks, yet again, to Stormbril for his amazing Tab CSS add-on (make sure to be on computer to see the CSS shenanigans based on his add-on, it's where most of the article is!)


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Apr 22, 2021 21:19 by JRR Jara

Great article! the description is very complete and made me want to create an avatar there!

Creator of Hanzelot and many more.
Apr 24, 2021 19:31 by Catoblepon

Thanks! And I also want to create an avatar there, why must it not exist? :((

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Apr 23, 2021 14:23 by Pierrot

Awesome article! I love the concept and the detail you put into writing it; it's a clear depiction of how it works and I can easily visualize it (:

Apr 24, 2021 19:32 by Catoblepon

Thanks! Glad you liked it :D

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
Apr 23, 2021 14:37 by Luca Poddighe

I like the article but I have noticed that you mention insectoid arms and legs, but you do not mention extremities that are compatible with those appendices. As well, fins are mentioned in the hands' section but not in the feet one for completion I would add it there too. I spotted two typos 1)freackles=freckles, 2)For peopel without time, in the outfit's section. Well done.

Apr 24, 2021 16:27 by Catoblepon

Thanks for your comment and feedback! Fixing that! :D

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
Apr 24, 2021 17:16 by Dr Emily Vair-Turnbull

I love how intricate and detailed the avatar creation is. I wish I could make one for real! :D Great job explaining the difference between avatars and ghosts too. :)

Emy x   Etrea | Vazdimet
Apr 24, 2021 19:33 by Catoblepon

Thanks! Glad you liked it! I also want an avatar for real D:

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
Apr 24, 2021 21:50 by Evan Arix

This idea is awesome. The article is great and makes you want to create an avatar right away.

Apr 24, 2021 22:47 by Catoblepon

Thanks! Glad you liked it! We are on the same boat, I also want an avatar >.<

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
Apr 26, 2021 09:49 by TC

Aaah so this was the article! Awesome work, incredibly detailed character creator you have here ^^ its really neat, awesome work!

Creator of Arda Almayed
Apr 26, 2021 14:06 by Catoblepon

Thank youuu! Im happy how it end up and im so glad people like it :d

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
Apr 26, 2021 15:02 by Juan BelĂ­o

You did a great amount of research into this and it shows! I love how complete everything looks. I'd definitely be excited to do a character by using this. Moreover, you took into account many things that some character creators would not have and made an effort for a lot of people to feel included. It's quite nice ^^

Apr 26, 2021 16:27 by Catoblepon

Thanks! I tried my best to include as many variety of people as possible :D

Visit Daeliha, Iphars, Khulgran & Shattered
Love to code, but this one is driving me crazy!
My world Shattered won as the "Most ground-breaking premise new world"!
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