The creature has a weird, humanoid shape, but the rest of it's form is barely held together. Twigs and plants cling to it, while treebark makes up more sturdier, protected areas. It has no eyes, but it looks at you with malicious intent.
Your GM is going to need so many Verdaling tokens.
* = Proficiency
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-2 |
+1 |
+2 |
-3 |
-1 |
-4 |
Fortitude Save |
Reflex Save |
Will Save |
+1 |
+5 |
+1 |
Armor Class: 13
Max HP (+AHP): 8 (+0)
Average HP | Formula: 6 (+0) | 1d6+2-0 (+0)
Blockstun Breakpoints: None
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Speed: 15 ft
Initiative: +4
Creature Senses: Blindsight 60 ft
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Damage Vulnerabilities: Fire
Damage Reduction: None
Damage Resistances: None
Damage Immunities: None
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Condition Immunities: Blinded, Defeaned
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Doom Abilities: None
- Proficiency Bonus: -1
- Stealth(Dex+Prof): +4
- (For all untrained, roll relevant Attribute Scores instead.)
- Languages: -
- Base Threat Level: -1
- EXP: 0
- Creature Size: Small
- Creature Type(s): Plant
- Source(s): Core
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- Armor Type: Natural Armor (DEX or CON x2 + Half-Proficiency)
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Forest Camouflage : ~0.0
While the creature remains motionless, it is indistringuishable from certain backgrounds, gaining +10 bonus to Stealth Checks. In this case, Wooded areas or areas with plants or plantmatter.
Attacks | ◈ per, up to 3 a turn
The Verdaling will attack anything that threatens it, with the exception of fire or fiery eminations.
Twig Slash | ◈ | Melee Weapon Attack, | +0 to hit | Hit: 1d4+1 Slashing damage.
The Verdaling is an entity of spontaneous life. Either the runoff of life or death magic via Pnuemancy, or the will of a forest spirit left alone. the Verdaling is a very minor creature whose true danger comes from it fighting in packs of a dozen or more.
The Verdaling is territorial, and will only attack when an opposing creature gets close. Curiously, it will not attack, or even near, any source that has fire, and will attempt to flee if brought close.
They will often fight to the death otherwise.
What Others may know...
DC = 15 + TL, using an appropriate skill check.
WIP
WIP
Fully Know of (DC + 10 and up) |
WIP
Adventure Specific...
-PF1e Beginner Box-
DC = 15 + TL, using an appropriate skill check.
WIP
WIP
Fully Know of (DC + 10 and up) |
WIP
-Scaling and Alterations- |
Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.