Index: Mobile Rig

Construct | Engineer

 

Mobile Rig

Standing between you and danger is your steely defender.
  The default statblock for the Engineer's Unaltered Mobile Rig. Many of it's features scales with your proficiency bonus. It's appearance can be anything you wish, but it retains many of it's core functions.  

Statistics

-General-

* = Proficiency
+2
+2
+2
+0
+0
-2
Fortitude Save
Reflex Save*
Will Save
+2
+2
+0

-Combat-

  • Armor Class: AC of the armor it was made of
  • Max HP (+AHP): See 'Sync' (5+The Armor's HP)
  • Blockstun Breakpoints: 0 AHP
  • -
  • Speed: 30 ft
  • Initiative: +2
  • Creature Senses: Low-Light Vision, Darkivision 60 ft
  • -
  • Damage Vulnerabilities:None
  • Damage Reduction: None
  • Damage Resistances: None
  • Damage Immunities: Poison
  • -
  • Condition Immunities: Enthralled, Exhaustion, Poisoned
  • -
  • Doom Abilities: None
  • -Skills-

    • Proficiency Bonus: See 'Sync'
      • See 'Sync'
      • (For all untrained, roll relevant Attribute Scores instead.)
    • Languages: -

    -Other Stats-

  • Base Threat Level: 0
  • EXP: 0
  • Creature Size: Medium
  • Creature Type(s): Construct
  • Source(s): Core
  • -
  • Armor Type: What the Armor the Rig is made of
  • -

    Features

      Mechanical Physiology : ~0.0
    The Mobile Rig is not considered a living creature, and therefor cannot be healed through normal means or Pnuemancy. It can be, however, repaired like an item, regaining an amount of HP to Item HP or Armor HP regained.
      Mobile Sync : ~0.0
    The Mobile Rig is an extension of yourself in multiple ways. As a result it helps you in and out of combat as you command it. It gains the following benefits.
    • It's Health equals (Int or Con + Your Engineer class level) x 5.
    • It's Proficiency equals yours, and it gains all your skill and save proficiencies.
    • It's Attributes increase by an amount equal to half-proficiency -1.
    • For all intents and purposes, it is considered a Companion, as per the Rules for such.. This includes using Companion Attunement items and regaining the Mobile Rig with Find Companion, if you somehow learn it.

     

    Actions

    Attacks | ◈ per, as many as it's able
    The Mobile Rig will attack with it's natural weapons, or with any kit that it is equipped with. IIt is capable of using Engineer Kit functions, and will obey your command, no matter what.
    Rig's Natural Attack | ◈ | Melee Weapon Attack | +2 (+ your PB) to hit | Hit: 1d6+2 ) Force damage
    Rig's Kit Attack | ◈ | Variable Weapon Attack, based on Kit | +2 to hit / Hit: Kit's damage
      Repair Protocol : ~0.0 | ◈ | Targets Self
    A failsafe inside the Rig allows it to recover some of it's health at your command. The Rig recovers an amount of health equal to 2d10 + your proficiency bonus.   The Mobile Rig can only cannot use this action again until it completes a Swift Rest / after 10 minutes.
     

    -Tactics-

    The Rig follows your commands using the Command Action | ◇

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