Index: Giant Centipede

Beast

 

Giant Centipede

Perched atop the stool of fungi is a long creature of shiny dark brown or bright red plates. It's multitude of moving, synchronous limbs drag across fungus as it surges toward. As does a half dozen others you did not see until they all surged as one.
  It has a lot legs. Not sure how much, tho. Wish there was some way to find out without counting.  

Statistics

-General-

* = Proficiency
+2
+2
+1
-3
-3
-3
Fortitude Save
Reflex Save
Will Save
+1
+2
-3

-Combat-

  • Armor Class: 15
  • Max HP (+AHP): 15 (+0)
  • Average HP | Formula: 12 (+0) | 1d8+2+5 (+0)
  • Blockstun Breakpoints: Bloodied
  • -
  • Speed: 25 ft, Climb 25 ft
  • Initiative: +2
  • Creature Senses: Low-Light Vision, Blindsight 30 ft
  • -
  • Damage Vulnerabilities:None
  • Damage Reduction: None
  • Damage Resistances: None
  • Damage Immunities: None
  • -
  • Condition Immunities: None
  • -
  • Doom Abilities: None
  • -Skills-

    • Proficiency Bonus: +1
      • Perception(WIS+Prof): +2
      • (For all untrained, roll relevant Attribute Scores instead.)
    • Languages: -

    -Other Stats-

  • Base Threat Level: 0.5
  • EXP: 50
  • Creature Size: Medium
  • Creature Type(s): Beast
  • Source(s): Core
  • -
  • Armor Type: Natural Armor (DEX or CON x2 + Half-Proficiency)
  • -

    Features

    Weakening Poison : ~0.5
    This creature's fangs are quite potent, being filled with a nonlethal poison.   Every time this creature inflicts damage with their bite attack, the attacked target must succeed on a Fortitude saving through vs DC 13. On failure, the target takes 2d6 additional Poison damage (or an amount of poison damage equal to 2d6 x TL). This poison damage cannot reduce a creature's HP below 1 HP. Those who fail their saving throw at 1 HP, or who Critically fail the save, gain the Stunned for until the start of their next turn.
     

    Actions

    Attacks | ◈ per, up to 2 a turn
    The Giant Centipede spends actions to attack with it's fangs. It was also try to inflict enemies with poison, even if the enemy is immune.
    Bite | ◈ | Melee Natural Weapon Attack | +3 to hit | Hit: 6 ( 1d8+2 ) Piercing damage, see Weakening Poison
     

    -Tactics-

    Giant Spiders are bugs and, mostly, big dumb creatures that attack in packs of 2d4 . They will fight to the death, and not attack creatures that are already unconcious.   There's not really much else to it. They're kinda too dumb to even be companions. All they wanna do is eat their prey in peace.  

    What Others may know...

    DC = 15 + TL, using an appropriate skill check.

    Heard of (-5 to DC)

    WIP

    Learned of (Meets DC)

    WIP

    Fully Know of (DC + 10 and up)

    WIP

    Adventure Specific...

     

    -Scaling and Alterations-

      Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.  

    Loot

    • Appraise DC: 11
    • Normal Loot
      • Success
        • None
      • Critical Success
        • None
    • Crafting
      • Critical Success
        • Character's Half-Proficiency + 4 : Hide Scraps

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