BG: Prisoner

You might have been imprisoned for crimes (whether you were guilty or not), or enslaved for some part of your upbringing. In your adventuring life, you take full advantage of your newfound freedom.

Prisoner Inspirations

You gain Tokens of Inspiration by preserving your freedom, and/or helping others retain theirs. You're driven by the need to let others choose, no matter how questionable or chaotic that may be.
 

Gameplay Additions

You gain the following...
  • Attribute Boosts
    • You gain 2 Attribute Boosts. Traditionally, Prisoners set at least one of theirs to Dexterity or Constitution.
  • Primary Skill Proficiencies
  • Secondary Proficiencies or Languages
    1. Your choice between Lore: Underworld or Sleight-of-Hand
    2. 1 common language of your choice
  • Gained Equipment
    • a broken manacle, a set of common clothes, a pouch containing 10 sp.

Feat/ures Gained

Pick one of the following Background Features
Pick one of the following Class, Skill, or Ancestry Talents

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