Skill: Sleight-of-Hand

Sleight-of-Hand is a catch all skill for all things involving trickery or hidden hand movements. This can involve concealing misdeeds when playing a Gaming Set, to using sly flourishes in combat, to stealing things (even weapons) right out of the hands of an enemy.


 

Sleight-of-Hand uses only DEX / Dexterity by default. Sleight-of-Hand is a Secondary Skill, meaning it is a non-required skill that can be gained via the Learning a Secondary Skill Activity if not obtained through normal means.


 

Skill Talents available by Appraise proficiency

These Talents can be gained during Character Progression or other means (such as gaining it from a Background, Increasing your Intelligence attribute, gaining the Expert Talent Gain class feature, etc). Like all Talents, these are meant to be good at your character level, often scaling with you.
 

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