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Your past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local noble or you did so of your own accord, you eventually got caught up in the adventuring life.
You gain Tokens of Inspiration by taking whats not yours and one upping your enemies (and friends). This extends to noble banditry, robbing from the rich to give to the poor (or yourself). You're not in it for big jobs or organized crime like Criminals, you just want to take things that have use.
Does not work if being a murder hobo.
You gain the following...
- You gain 2 Attribute Boosts. Traditionally, Bandits set at least one of theirs to Dexterity or Charisma.
- Primary Skill Proficiencies
- Disable Device
- A well worn Backpack, a fancy hat or bandana, a set of common clothes that may or may not be yours, and pouch containing 10 sp.
Pick one of the following Background Features
Pick one of the following Class, Skill, or Ancestry Talents