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You've joined a school for a trade or a profession (be it mundane or magic), and your career in adventuring got started a bit early. Rather, you knew you were going to do something with your skillset involving travel, so you came extra prepared. To that end, you left your school earlier than other students, knowing that the end of your education was only the beginning.
You gain Tokens of Inspiration by learning more about your or other professions or even lands. Your heart is that of a sojourner, and your curiosity is endless. Finding out about anything undiscovered, or finding ways of honing your abilities in ways others didn't think were possible are hopw you find inspiration .
You gain the following...
- You gain 2 Attribute Boosts. Traditionally, Apprentices set at least one of theirs to Intelligence.
- Primary Skill Proficiencies
- A notebook filled with notes and doodles, a little bit of student debt, a set of common clothes, a pouch containing 5 sp.
Pick one of the following Background Features
Pick one of the following Class, Skill, or Ancestry Talents