Acrobatics | Athletics | Disable Device | Profession | Quickness | Sleight-of-Hand | Stealth
In a circus, on the streets, or in your travels; you earned your pay by doing parkour. You might have turned to adventuring when the money dried up, or simply decided to put your skills to better use. You leave the tricks to the
Aerialists, while you focus more on thrills or jobs that require your attention and expertise.
You gain Tokens of Inspiration by performing tricks or death defying feats. You focus on seeking thrills or scaling to the highest points you can see before jumping off and attempting to land safely. Other forms of daredevilry excite you, such as completing (or starting) Chases.
You gain the following...
- You gain 2 Attribute Boosts. Traditionally, Acrobats set at least one of theirs to Strength or Dexterity.
- Primary Skill Proficiencies
- A set of well worn running shoes or similar, a pair of gloves, a set of common clothes, a pouch containing 15 sp.
Pick one of the following Background Features
Pick one of the following Class, Skill, or Ancestry Talents