The Beauty and the Beast. It's an old tale, and by the sixteenth century had spread everywhere. Details change, but the truth of the story is something only one man knows. Gaston.

Summary

Gaston was a solder from Normandy in the Hundred Years War who settled in the small village in France. A merchant whose daughters were beautiful had lost his fortune in the fighting and was forced to move to their country home in the village. When one of his ships had made it to port unexpectedly, the merchant left to get his fortune back. His daughters made requests for rich gifts except for the youngest who requested a rose. It was winter. She seemed to think the journey would take months. It did, but for the wrong reasons.

The merchant was unable to recover any funds from the ship, and being unable to give the gifts to his older daughters, the merchant set out to give his youngest the one gift he could. A rose. The merchant got lost deep in the woods. He found a castle surrounded by a garden of thorns and flowers and fruits. The strangeness was, the hedge was half covered in eternal winter snows while the other half glimmered in eternal summer sunlight.

But there was a rose.

The daft bastard plucked the rose and was attacked by a bestial thing that called itself the Prince. This was no vampiric leader though. This was the Prince of Summer, apparently. Some horned and furred once-human thing. It took the first creature to greet the merchant on his return home as the price for the rose.

That was his youngest daughter, a girl named Belle, which means beauty.

She became the bestial Prince of Summer's prisoner, and though the villagefolk tried to free her, it was all for naught. Most of the village's men were fighting, what was left were women and older men and young boys. They were in the Castle after Gaston shot the Beast. The Castle, the girl, the beast and most of the town vanished. Gaston fell from a great height as the Castle vanished, and, as the story goes, died.

Date of Setting
1330's
Related People

Gaston

Gaston was once a tall, muscular, paragon of a man. Nearly six feet tall, and packed with muscle, he has withered with age. But the mind he neglected in his vital youth is now as sharp a tool as his young muscles were blunt ones. He is still a striking man, but resentful of beautiful women. He hates all creatures of the woods and hills, superstitions of any sort, and all fairytales.

But that fits as he was part of one.

Gaston is that Gaston. The one we know and love. The one who uses antlers in all of his decorating. The Belle et le Bete story is true. But not fully what you expect.

Mental characteristics

Personal history

Gaston was a Norman, a Frenchman. Once, he was a powerful, skilled hunter and war hero who saved his small village. Beloved and renowned, he had his pick of women and his praises were sung in the taproom.

As the story goes, he went to rescue "his" Belle from the Beast. Beaten during the fighting, he fell from atop the parapets of the crumbling castle and through the thorn hedge that grew around it, separating it from the forest. The thorns tore him, but the ground broke him.

Gaston was found by what few of his people escaped the disappearing castle, his body broken, unconscious and no longer bleeding, and he was buried in a forgotten hillside grave. Truthfully though, he lived still. The thing that chose that same grave as its resting site rose holding the broken body of the would-be Hero. The frantic Gaston, who feared being buried alive and forgotten the most, was fed the Blood as an act of selfish kindness by the monster who held him. The thing wanted a servant, and this broken hunter would do.

The Blood repaired his body, and time healed the mind. For well more than a century Gaston has served the Vampire and its ilk; standing vigil over monsters and watching as people forgot his story, forgot him. His life and the stolen girl and Bestial Prince became a fairy tale told to children. But Gaston was forbidden from going back, from telling the truth of it. Even as the Bestial Prince of Summer returned to the village, again and again and again to steal away beauties.

Education

Gaston is self-educated beyond his undead master teaching him to read. After he learned to read, he spent his days reading and tending to the remains of his home.

Employment

Gaston is a servant and guard to a Dynasty of Vampires. One Awake whom he serves as manservant, and Two Asleep, to whom he is a loyal custodian. The di Milano family pays him well, in food and shelter whenever they have it, and keep him supplied with the Blood that has kept him alive for two centuries already.

Relationships

Emma Valgard

Regnant

Towards Gaston

0
0

Gaston

Thrall

Towards Emma Valgard

0
0

Gaston is a Frenchman, though hardened and cynical, and was a Ghoul to a cruel Dynastic House before Emma saved him.

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Spouses
Siblings
Children
Related Myths
Related Plots


Anchors

Name

Gaston

Concept:

Hunter-turned-Majordomo

Player

NPC

Chronicle

Bardraga Saga

Template

Ghoul

Blank

Blank

Virtue

Vice

Shadow Name

Faction

Group Name

Sire

Clan

Covenant

Bloodline

Rank

Generation

Auspice

Tribe

Lodge

Path

Order

Legacy

Seeming

Kith

Court

Linage

Strain

Pantheon

Asset Skills

Parent

Callings

Visitation

Purviews

Archtype

Moment of Inspiration

PSI Order

Aptitude

Attributes

Approach

Power

Finesse

Resistance

Mental

Intellegence

Wits

Resolve

Physical

Strength

Dexterity

Stamina

Social

Presence

Manipulation

Composure

Skills

Mental

(-3 unskilled)

Academics

Computers

Crafts

Investigation

Medicine

Occult

Politics

Science

Physical

(-1 unskilled)

Athletics

Brawl

Drive

Firearms

Larceny

Stealth

Survival

Weaponry

Social

(-1 unskilled)

Animal Ken

Empathy

Expression

Intimidation

Persuasion

Socialize

Streetwise

Subterfuge

Specialties

Attributes

Physical

Strength

Dexterity

Stamina

Social

Charisma

Manipulation

Appearance

Mental

Perception

Intellegence

Wits

Abilities

Talents

Alertness

Athletics

Awareness

Brawl

Empathy

Expression

Intimidation

Leadership

Streetwise

Subterfuge

Skills

Animal Ken

Crafts

Drive

Etiquette

Firearms

Larceny

Melee

Performance

Stealth

Survival

Knowledges

Academics

Computer

Finance

Investigation

Law

Medicine

Occult

Politics

Science

Technology

Skills

Skill List

Aim

Athletics

Close Combat

Command

Culture

Empathy

Enigmas

Humanities

Skill List

Integrity

Larceny

Medicine

Persuasion

Pilot

Science

Survival

Technology

Skill Tricks

Skill Specialties

Attributes

Favored
Approach

  • Force

  • Finesse

  • Resilience

Mental

  • Intellect

  • Cunning

  • Resolve

Physical

  • Might

  • Dexterity

  • Stamina

Social

  • Presense

  • Manipulation

  • Composure

Action

Momentum
0

Willpower
5

Willpower
1

0

Tolerance
0

Blood Sympathy
2d
Blood Dice
1d
Blood Sympathy
1d

Virtue

Facets

Destructive
Intuitive
Reflective

Inspiration
1

0
/ 0

Used

0
Remaining


Initiative
4

Initiative
0

Size
6

Speed
12

Meters
12
Feet
36
Range Bands

Speed

Speed
0
Range Band
1
Distance
0 meters

Movement Pools

Force
0
Finesse
0
Fortitude
0

Defense

Defense
4
Fast Defense

Defense Pools

Resolve
Stamina
Composure
Pool Mod

Defense
1

Test Static Defense


Evasion
0

Parry
0

Full Defense +1e

Armor

Armor
Ballistic

Soak
0

Zone
Armor
Innate
Soak
0

Mobility Penalty

Armor

Shrug it off
Soft
Hard
Damage

Mage Armor

Death
Fate
Forces
Life
Matter
Mind
Prime
Space
Spirit
Time
Mage Armor MTA 193/194

Health
9

Health
0

Bruised 1
Injured 2
Maimed 4
Taken Out
= Wounds

Health

Injury Level
Injuries
AT Die
Just a Flesh Wound
+1
That'll Leave a Scar
+2
Last Ditch Effort
+2/+3
Don't Forget Me
+3 Any
Death Scene

Stress
0

Troubled 1
Distraught 2
Haunted 4
Burned
= Wounds

Test Health


Stress

Injuries

Wound Penalties
0
Defeated
= Injuries

Combat


Unarmed
6

Grappling
6

Weaponry
6


Touch Hand
4

Touch Weapon
4


Hurled
6

Thrown
4


Ranged
3

Combat


Unarmed
0

Grappling
0

Weaponry
0


Touch Hand
0

Touch Weapon
0


Hurled
0

Thrown
0


Ranged
0

Combat


Close Combat
0

Grappling
0

Touch
0


Hurled
0

Thrown
0


Ranged
0



 

Spirit Rank
1

Rage
5d

Integrity

Rating-Touchstone-Detach
10
5d
9
5d
8
4d
7
4d
6
3d
5
3d
4
2d
3
2d
2
1d
1
0d
0
NA

Humanity
0

Rating
Touchstone
10
9
8
7
6
5
4
3
2
1
0

Frenzy
5d

Frenzy
0


Mortal Relations
NA

Touchstones


Flesh

Spirit

Integrity
0

Spirit
Flesh

Breaking Point
5d


Modifier
NA

Detachment
0

2+ Touchstones
2e
1 Touchstone
1e
No Touchstone
1c

Mortal Relations
NA

Reaching

Spirit
10d

Flesh
d

Experience
XP

Beats
XP Awarded
XP Spent
XP Remaining
0

Arcane Experience (XP)

Arcane Beats
XP Awarded
XP Spent
XP Remaining
0

Paths

Path

Phrase

Rank

Path Skills

Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:

Backgrounds

Background List One

Background List Two

Background List Three

Merits

Mortal Merits

  • Strength Performance

     
    1
    Performance Style
  • Grappling

     
    1
    Fighting Style
  • Trained Observer

     
    1
    Mental
  • Scarred

     
  • Giant

     
    3
    Physical

Ghoul Merits

  • Insomniac

     
  • Lurch

     
  • Unobtrusive

     

Merit List Three

List One

List Two

List Three

Note

Good place for supernatural merits or minor template merits and abilities.

Note

Good place for faith or psionic edges.

Renown

Purity
Glory
Honor
Wisdom
Cunning

Spirit Rank
1

Arcana

Arcana

Afinity

Rank


Death
0d
Common

 

Fate
0d
Common

 

Forces
0d
Common

 

Life
0d
Common

 

Matter
0d
Common

 

Mind
0d
Common

 

Prime
0d
Common

 

Spirit
0d
Common

 

Space
0d
Common

 

Time
0d
Common

 

Attainments

List One

List Two

List Three

Rote Spells

List One

List Two

List Three

Praxis Spells

List One

List Two

List Three

Callings

Calling Name
Rating

Aptitudes

Aptitude

Top

Powers

Power List One

Power List Two

Power List Three

Paths

Path

Phrase

Rank

Path Skills

Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill

Personal

Appearance

Name:
Gaston
Title:
Nickname:
Alias:
Gender:
Race/Species:
Culture:
Age:
Visible Age:
Height:
Weight:
Build:
Skin:
Hair:
Eyes:

At A Glance

Features

Languages

Backstory

Origin

Role

Society

Finishing Touches

Paths

Path

Phrase

Rank

Path Skills

Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill

Groups

Contacts

Armor

Weapons

Augmentations

Items

Vehicles

Aspirations

Aspiration 1

Aspiration 2

Aspiration 3

Obsessions

Obesession 1

Obesession 2

Obesession 3

Obesession 4

Goals

Goal 1

Goal 2

Goal 3

Goal 4

Goal 5

Goal 6

Goal 7

Goal 8

Goal 9

Vampire Banes

Clan Bane
Details
Bane
Details

Vampire Conditions

Condition
Details
Bestial
Competitive
Wanton
Tempted

Werewolf Conditions

Hunters Aspect (WTF98)
Details
Active
Renown Condition (WTF99)
Details
Cunning
Glorious
Honorable
Pure
Wise
Kuruth & Triggers (WTF103)
Details
Passive
Common
Specific
Active
Ban Condition (WTF104)
Details

Strain Condition

Active
Strain Condition (DRE42)
Details

Path Conditions

Condition
Details
Path Suspension
+2 complication with group.
Path Revoked (Persistent)
Still a member but no access.

Conditions

Condition
Details

Mortals (COD)

Object

XP

Change

Attribute

4

Add one dot to a single Attribute

Integrity

2

Add a dot of Integrity

Merit

1

Add one dot in a new or existing Merit

Skill

2

Add one dot in a new or existing Skill

Specialty

1

Add a Specialty to a Skill

Willpower

1

Rebuy Permanent WP Spent up to max (XP only)

Supernatural

Note

The Full Sheet consists of Main, Action, Merits/Edges, Powers and Gear so these may be printed as one. The other sheets, Backstory, Connections, Aspirations, Conditions, XP and Supernatural are intended to be printed as needed.
Brand
Chronicles of Darkness (COD)
System
Chronicles of Darkness (COD)
Sheet
Chronicles of Darkness (COD)

Charles is a farmer from Airaines, France. His family farm lies just a couple miles outside the town. He is a "keen-eyed man, for a book-keeper" whose family history includes how both his elder brother and his elder cousin were killed in the Battle of Boulogne-Sur-Mer by Erik of Iceland.

In 1553 he marries Grace DeWitt.

Relationships

Charles d'Airaines

Husband

Towards Grace Dewitt

3
0

Grace Dewitt

Wife

Towards Charles d'Airaines

4
0

Family
Spouses
Siblings
Children
Pronouns
He/Him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
Dark Blue
Hair
Honey Brown
Skin Tone/Pigmentation
Freckled & Fair
Height
5'9"
Weight
165 lbs

A group of women, girls really, previously enslaved by an inn that caters to Vampires, known colloquially through Venice as the Fangs Inn, who were stolen by Emma Valgard as she first began her time in Venice in December of 1552.

Structure

The group has no structure, no real leadership, and most of that is because of time. The group is too new.

Culture

Emma's herd has no shared culture, the seven girls can barely communicate basic tasks to each other and few speak the same language. This has led to isolationist cliques based on language barriers and perceived slights stemming from those barriers. The most honest thing one could say is that Emma's Herd's only culture is practiced immaturity by broken girls.

Assets

Teodor has agreed to tailor each girl a warddrobe of clothing, workable clothes mostly, for a hefty price.

Aside from that, the girls have nothing but ragged clothing and a nice chemise provided by Teodor's people.

History

During her stay in Venice Emma stopped a large woman from beating her pet human, Grace. Emma stopped the act with a lot of power and unfortunately the kitchen girls witnessed it. Rather than leave witnesses, or kill these girls, Emma took them on as her own personal herd.

Type
Secret, Sisterhood
Founders

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