Rasha Amann in Nonvyrox | World Anvil

Rasha Amann

"To invoke the will of the gods, is to invoke the finality of death"
— Rasha to recruits of Divine's Folly
 
Rasha Amann is the leader of Divine's Folly formerly in the commune of La Margal, now in the city of Grantour.  
 

Description

Appearance

Rasha is nonbinary, though is often female presenting. They have a lithe body that has been compared to that of a dancer with pale skin that always seems to be darkened with some form of soot. Her eyes are a piercing grey color that seems to compliment her long flowing black hair. When looking carefully, one could notice that they have their hair shaved underneath near the top of her neck.   They have been known to wear a long purple cloak made of a thick leather with a set of black leather gloves. Additionally, they often wear a thick fabric hood that covers their neck, almost like a shawl that is said to cover her frame. She often wears a variety of clothing underneath this cloak, however no matter what she is known to wear a thick gambon that has buckles made of gold that glows with a slight shine of silver.  

Personality

Rasha has an imposing presence, it almost makes her grow twice her size. Members of Divine's Folly are rowdy, though they stand still and quiet when Rasha enters the room. Additionally, their voice is calm consistently, regardless of the actions she is taking. She can be striking against several opponents and continue to speak with a calm demeanor regardless.   However, when they are angry, truly angry to their core, they lash out with an intense fury. It takes over their whole being and they are ready to strike quick and fast. They don't hold back when this happens, instead choosing to enfore their power and skill over others. Its also at this time when they become overconfident in their abilities. This can also cause her to become inobservant and vulnerable to attacks.  

History

Famous Adventurer

Rasha was a famed adventurer who worked with a group known as Wraith's Call, a group known for their actions helping the people within the Ossalimarian Empire. While its unclear who the group helped, or who their exact patron was, it was clear that they were getting their orders from the Veritas Convention.   After two or three years of working with Wraith's Call, Rasha had become famous, even more so, leading members of the Ossalimarian army into conflicts with powerful creatures. However, while other members of Wraith's Call seemed to retire into lives of political power, or social relaxation, Rasha kept on training and seemed to be constantly involved in some form of conflict.    

Divine's Folly

In 737 AR, they took their first step into joining Divine's Folly. After many years in the service of Goldhammer, particularly as someone who was dedicated to shining the light and radiance of good on the world. She had enough of the gods and other deities ignoring, if not just punishing people for their actions, they had taken it too far. She then approached a group that she'd heard of in the northern region of the Daunka Province, Divine's Folly.   This group seemed to share their sentiment in a loathing of the gods, particularly the leadership whose distain was only matched by their resolve to find a way to kill the gods. This is when Rasha starting building her plan, she was going to not only become a member of this group, but one of its leaders. In doing so, she positions herself in a way that she can get her revenge on the gods.   After only ten years of service, Rasha took charge of the organisation and commited the troops to the final destruction of the gods. They set into motion a plan which would help to enact the destruction of the gods, all minor deities and the conclusion of all divine magic in the world. She would hit right at the heart of all of the gods so they knew how they felt for what they did to them.  

A Glorious Union

In 750 AR, Rasha and the other members of Divine's Folly leadership were approached by an emmisary from the Veritas Convention, who believed that the two organisations could pool together their knowledge and capabilities to achieve their goals, which aligned in someway. The groups formed a union in secret that, while public in some form, has remained secretive since. The true nature of the deal is unknown to the populus and could have disasterous consequences in the future. All that has been made clear is that the two groups are clearly working together as often Rasha and other members of the organisation are seen in Grantour approaching Blackstone Keep.   In 755 AR, Rasha and many other members of Divine's Folly were attacked by a strange humanoid who crashed into La Margal like a blazing meteor swarm. When they did The Dream Lord appeared to take them away. The destruction was deemed unrepairable and Rasha moved quickly to Grantour where several other leaders of Divine's Folly were residing. Rasha themselves chose to relocate the group to a secret location where they could continue their planning, but also has kept an eye out for the individual who flew like a meteor directly into their commune.
Rasha Amann

Character Information
Name Rasha Amann
Pronouns She/They
Also Known As The Lady of Falcon's Vale
Creature Type Humanoid
Race Human
Class Mystic
Fighter (Echo Knight)
Age 43
Alignment Lawful Evil
Languages Common
Celestial
Place Ossalimarian Empire
Connections Divine's Folly
Veritas Convention
Profession Mercenary
Cult Leader
Status
Status Alive

Character Information

Notable Items

  • Two black leather sheathes that each contain a blade.
  • Rogue's Mantle
  • A metallic harness contraption that contains a large grey gem in its centre that can generate an addtional three echoes as part of their Manifest Echo action. The Echoes have an AC of 18 and 1 hit point, like the original.
  • Two Psion's Blades. +2 blades that on a hit can either blast an opponent back 20 feet, or deal an additional 2d10 psychic damage. The opponent must succeed on a DC 17 Strength or Dexterity saving throw. One is a katana, the other is a longsword.

Abilities

  • Legendary Resistance (3x per day)
  • Legendary Action (3x per round)
  • Single Attack
  • Dash
  • Mind Thrust
  • Energy Beam
  • Movement Speed: 45 ft.
 
 

Fighter Abilities

  • Action Surge
  • Second Wind (2x per day)
  • Extra Attack (3x per round)
  • Martial Archetype: Echo Knight
  • Manifest Echo
  • Unleash Incarnation
  • Echo Avatar

Mystic Abilities

  • Psionic Talents
  • Blind Spot
  • Energy Beam
  • Mind Thrust
  • Psionic Disciplines
  • Iron Durability
  • Psionic Weapon
  • Mystic Order: The Immortal
  • Immortal Durability
  • Psionic Resilience

Comments

Please Login in order to comment!
Nov 16, 2023 19:12 by Dr Emily Vair-Turnbull

They have such an interesting and rich backstory. I can see why they may wish to kill the gods.

Emy x   Etrea | Vazdimet
Powered by World Anvil