Vampire Traveling & Hunting
Vampire City Traveling
Situation | Modifier |
---|---|
Crime Spree | 2c |
Curfew | 2c |
District or Ward is Barren | 1e |
District or Ward is Rack | 1c |
Dressed Oddly | 1c |
Gates | 1c |
Multiple Districts | 1c |
Pace Fast (1/2 Time) | 1c |
Pace Slow (x2 Time) | 1e |
Weapons Medium or Large | 1c |
Weapons Not Peace Bonded | 1c |
Weapons Ranged | 1c |
Wounded or Bloody | 1c |
Example:
Culture + Cunning
Vampire City Hunting
Situation | Modifier |
---|---|
Animal (Rural) | 2e |
Animal (Urban) | 1e |
Crime Spree | 2c |
Curfew | 2c |
District or Ward is Barren | 1c |
District or Ward is Rack | 1e |
Dressed Oddly | 1c |
Feeding Grounds Edge | tbd |
Multiple Vessels Simultanously | 1c |
Pace Fast (1/2 Time) | 1c |
Pace Slow (x2 Time) | 1e |
Poaching | 1c |
Repeat Prey | 1e |
Specific Vessel | 1c to 3c |
Weapons Medium or Large | 1c |
Weapons Not Peace Bonded | 1c |
Weapons Ranged | 1c |
Wounded or Bloody | 1c |
Example:
Persuasion + Manipulation
Culture + Might
Subterfuge + Cunning
Creative use of Edges, Disciplines, and other items is encouraged for the hunting and feeding.
Vampire Wards Travel & Hunting
Ward | Type | Travel | Hunting |
---|---|---|---|
Cemeteries & Graveyards | Barren | 1e | 1c |
Docks | Barren | 1e | 1c |
Farm | Barren | 1e | 1c |
Guild | Barren | 1e | 1c |
Market | Rack | 1c | 1e |
Military | Restricted | 2c | 2c |
Noble | |||
Palace | |||
Sewers | Barren | 1e | 1c |
Slums, Stacks & Tents | Rack | 1c | 1e |
Small Market | Rack | 1c | 1e |
South | |||
Temple | Barren | 1e | 1c |
Warrens | Barren | 1e | 1c |
West | |||
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