Maneuver: One Thousandth Punch

Midswing⚙️ | Warfare | Zeroth


 

One Thousandth Punch


 

Stats

    -
    • Use Time : 1 Action / ◈
    • Components: None
    • Display: Must be attack with an Unarmed Weapon
    -
    • Range: Melee
    • Target: Creature Attacked
    • Duration: Instant
    • Saving Throw: None

Ability Description

In the moment before you strike, you measure a short distance with your fingers between one and several inches. You then strike with a blow filled with explosive force in the moment.

You use an extra action during an attack, letting you use a roll of 10 + 1d12 instead of a normal d20.

Additionally, if you Critically hit, you may force the enemy to make a Fortitude saving throw using your Maneuver DC. If they fail, and the enemy is your size or smaller, they are knocked away from you by 10 ft.


 

Augmentation + other notes

⤴/Augment Up: For each resource point spent on this ability, your Attack roll gains 2 stages of bonus dice (base d6), and they are flung back an additional 10 ft.

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