Index: Cat
Beast | Companion | Familiar
Cat |
Cat.
Cat.
Statistics |
-General- |
-3 |
+4 |
+0 |
-3 |
+1 |
+1 |
Fortitude Save |
Reflex Save* |
Will Save |
|||
+1 |
+5 |
+1 |
-Combat- |
- Armor Class: 18
- Max HP (+AHP): 1 (+0)
- Average HP | Formula: 1 (+0) | 1d6+2-0 (+0)
- Blockstun Breakpoints: None
- Speed: 15 ft, climb 15 ft
- Initiative: +4
- Creature Senses: Low-Light Vision, Darkvision 60 ft
- Damage Vulnerabilities: None
- Damage Reduction: None
- Damage Resistances: None
- Damage Immunities: None
- Condition Immunities: Prone
- Doom Abilities: None
-Skills- |
- Proficiency Bonus: -1
- Quickness(DEX+Prof): +4
- Stealth(Dex+Prof): +4
- (For all untrained, roll relevant Attribute Scores instead.)
- Languages: -
-Other Stats- |
- Base Threat Level: -1
- EXP: 0
- Creature Size: Tiny
- Creature Type(s): Beast
- Source(s): Core
- Armor Type: Size Mod
Features |
The cat has advantage on Perception checks that rely on smell.
Actions |
The Cat will attack anything it feels like, regardless of consequence. This includes inanimate objects.Claw | ◈ | Melee Weapon Attack, | +3 to hit | Hit: 1 Slashing damage.
-Tactics- |
What Others may know...
DC = 15 + TL, using an appropriate skill check.Heard of (-5 to DC) |
Learned of (Meets DC) |
Fully Know of (DC + 10 and up) |
-Scaling and Alterations- |
Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.
Loot |
- Appraise DC: 11
- Success
- Crafting
- None
- Critical Success
- None