Index: Cat

Beast | Companion | Familiar


 

Cat

Cat.

  Cat.
 

Statistics

-General-

* = Proficiency
-3
+4
+0
-3
+1
+1
Fortitude Save
Reflex Save*
Will Save
+1
+5
+1

-Combat-

  • Armor Class: 18
  • Max HP (+AHP): 1 (+0)
  • Average HP | Formula: 1 (+0) | 1d6+2-0 (+0)
  • Blockstun Breakpoints: None
-
  • Speed: 15 ft, climb 15 ft
  • Initiative: +4
  • Creature Senses: Low-Light Vision, Darkvision 60 ft
-
  • Damage Vulnerabilities: None
  • Damage Reduction: None
  • Damage Resistances: None
  • Damage Immunities: None
-
  • Condition Immunities: Prone
-
  • Doom Abilities: None

-Skills-

    • Proficiency Bonus: -1
      • Quickness(DEX+Prof): +4
      • Stealth(Dex+Prof): +4
      • (For all untrained, roll relevant Attribute Scores instead.)
  • Languages: -

-Other Stats-

  • Base Threat Level: -1
  • EXP: 0
  • Creature Size: Tiny
  • Creature Type(s): Beast
  • Source(s): Core
-
  • Armor Type: Size Mod
-

Features

Beastial Smell : ~0.0
The cat has advantage on Perception checks that rely on smell.

 

Actions

Attacks | ◈ per, up to 3 a turn
The Cat will attack anything it feels like, regardless of consequence. This includes inanimate objects.
Claw | ◈ | Melee Weapon Attack, | +3 to hit | Hit: 1 Slashing damage.

 

-Tactics-

Cat.
 

What Others may know...

DC = 15 + TL, using an appropriate skill check.

Heard of (-5 to DC)

WIP

Learned of (Meets DC)

WIP

Fully Know of (DC + 10 and up)

WIP

 

-Scaling and Alterations-


  Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.
 

Loot

  • Appraise DC: 11

 
    • Success
      • Crafting
        • None
    • Critical Success
      • None

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