Index: Boar

Beast

 

Boar

The sound of deep growling fills yours ears. Dark, glowing eyes pierce the darkness as large, caninid beast approuches you. It's fangs, long and gleaming, look sharp enough to tear into any hunting game with ease.
  Doggie.  

Statistics

-General-

* = Proficiency
+3
+0
+1
-3
+1
-2
Fortitude Save
Reflex Save
Will Save
+1
+2
+1

-Combat-

  • Armor Class: 13
  • Max HP (+AHP): 14 (+0)
  • Average HP | Formula: 12 (+0) | 1d8+1+5 (+0)
  • Blockstun Breakpoints: Bloodied, 1 HP
  • -
  • Speed: 30 ft
  • Initiative: +1
  • Creature Senses: None
  • -
  • Damage Vulnerabilities:None
  • Damage Reduction: None
  • Damage Resistances: None
  • Damage Immunities: None
  • -
  • Condition Immunities: None
  • -
  • Doom Abilities: None
  • -Skills-

    • Proficiency Bonus: +1
      • Athletics(STR+Prof): +4
      • Perception(WIS+Prof): +2
      • (For all untrained, roll relevant Attribute Scores instead.)
    • Languages: -

    -Other Stats-

  • Base Threat Level: 0.5
  • EXP: 50
  • Creature Size: Medium
  • Creature Type(s): Beast
  • Source(s): Core
  • -
  • Armor Type: Natural Armor (DEX or CON x2 + Half-Proficiency)
  • -

    Features

    Blockstun Breaker : ~0.5
    This creature's attacks ignore the health stopping points given from Blockstun.
      Charge : ~0.5
    If the boar moves at least 20 feet straight toward a target, then hits it with an attack, the attacked creature takes an extra 7 (2d6) bludgeoning or slashing damage.
     

    Actions

    Attacks | ◈ per, up to 2 a turn
    The Boar spends actions to attack. It's attacks are slow, but penetratingly dangerous.
    Gore Attack | ◈ | Melee Natural Weapon Attack | +4 to hit | Hit: 10 ( 2d6+3 ) Piercing damage
       

    -Tactics-

    The Boar is a territerial animal that will throw itself at an enemy to kill them. Unless threatened, they will avoid conflict, and will fight as long as an enemy is within it's territory.  

    What Others may know...

    DC = 15 + TL, using an appropriate skill check.

    Heard of (-5 to DC)

    WIP

    Learned of (Meets DC)

    WIP

    Fully Know of (DC + 10 and up)

    WIP

    Adventure Specific...

     

    -Scaling and Alterations-

      Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.  

    Loot

    • Appraise DC: 11
    • Normal Loot
      • Success
        • None
      • Critical Success
        • None
    • Crafting
      • Critical Success
        • Character's Half-Proficiency + 2 : Hide Scraps

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