The sound of deep growling fills yours ears. Dark, glowing eyes pierce the darkness as large, caninid beast approuches you. It's fangs, long and gleaming, look sharp enough to tear into any hunting game with ease.
Doggie.
* = Proficiency
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+3 |
+0 |
+1 |
-3 |
+1 |
-2 |
Fortitude Save |
Reflex Save |
Will Save |
+1 |
+2 |
+1 |
Armor Class: 13
Max HP (+AHP): 14 (+0)
Average HP | Formula: 12 (+0) | 1d8+1+5 (+0)
Blockstun Breakpoints: Bloodied, 1 HP
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Speed: 30 ft
Initiative: +1
Creature Senses: None
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Damage Vulnerabilities:None
Damage Reduction: None
Damage Resistances: None
Damage Immunities: None
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Condition Immunities: None
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Doom Abilities: None
- Proficiency Bonus: +1
- Athletics(STR+Prof): +4
- Perception(WIS+Prof): +2
- (For all untrained, roll relevant Attribute Scores instead.)
- Languages: -
Base Threat Level: 0.5
EXP: 50
Creature Size: Medium
Creature Type(s): Beast
Source(s): Core
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Armor Type: Natural Armor (DEX or CON x2 + Half-Proficiency)
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Blockstun Breaker :
~0.5
This creature's attacks ignore the health stopping points given from Blockstun.
Charge :
~0.5
If the boar moves at least 20 feet straight toward a target, then hits it with an attack, the attacked creature takes an extra 7 (2d6) bludgeoning or slashing damage.
Attacks | ◈ per, up to 2 a turn
The Boar spends actions to attack. It's attacks are slow, but penetratingly dangerous.
Gore Attack | ◈ | Melee Natural Weapon Attack |
+4 to hit | Hit: 10 (
2d6+3 ) Piercing damage
The Boar is a territerial animal that will throw itself at an enemy to kill them. Unless threatened, they will avoid conflict, and will fight as long as an enemy is within it's territory.
What Others may know...
DC = 15 + TL, using an appropriate skill check.
WIP
WIP
Fully Know of (DC + 10 and up) |
WIP
Adventure Specific...
-Scaling and Alterations- |
Adjusting the creature's stats to appropriate Threat levels involves altering the TL, Proficiency Bonus, and damage numbers. This section is a work in progress.
- Crafting
- Critical Success
- Character's Half-Proficiency + 2 : Hide Scraps