H.Ability: Control Water

Zeroth

Arcane, Divine, Elemental, Primal; Briny Currents ; WATER | Alteration, Evocation, (Spell School of Transmutation)

 

Stats

Description

You control and shape a nearby source of water, bending it to your whims..


 
Effects

You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:

    • Chill. You chill 1 cubic foot of edible material for 1 hour. If you have Profession - Cook, you may raise or lower the temperature to be just right for thawing, refrigerating, or refreshing.
    • Dye. You change the water's color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
    • Flow. You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn't have enough force to cause damage.
    • Freeze. You freeze the water. If there is no creature, it unfreezes after an hour. If there is, the creature must make a Fortitude Saving Throw vs your spell save DC. If they fail, their movement speed is reduced by 10ft. If they critically fail, they gain the Restrained condition.
    • Shape. You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.

 

If you use this ability multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.


 

Augmentation + other notes

None


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