01st: Rover's Advantage

(1st) Rover's Advantage

Your instincts and travels have gifted you with the ability to see the broader scope of most things. Be it the wilderness of the unknown, or your own home turf.

You gain the Mark Weakness ability, and the Power Point Pool common feature to use it with. Additionally, you may apply and activate Mark Weakness to enemies you land weapon attacks against as a free action / ◇. It still costs resources, but it is not limited to once per turn.

You also gain the ability to take advantage of Favored Terrains. Certain Terrains, or large areas or locations with similar features. These areas will affect you, some of your class features, and/or your party while you reside in them or places like them.

You gain the following benefits while in your Favored Terrains and/or when discussing your Favored Terrains
    • When you make an Intelligence or Wisdom related skill check your proficiency bonus is doubled, as if you had Expertise. If you already had Expertise, you gain a Bonus Dice (base d4) to the roll.
    • You and your Familiars and/or Companions (not other PCs) ignore non-magical difficult terrain, and your allies are not slowed by difficulties (difficult terrain, harsh weather, etc) during overland travel or exploration.
    • When you forage for food with the Adventuring skill or loot enemies with the Appraise skill, you find twice as many items on a Critical Success for skill checks.

  When you gain this feature, you pick one type of terrain (from Arctic, Coast, Cities, Desert, Forest, Grassland, Mountain, Swamp, etc), If another kind of favored terrain exists (urban, shadowfell, spirit world, etc), you may pick that instead. You may also spend time researching other terrains to add to your list in your downtime, using maps, atlases, guides, or whatever else (up to 100gp and a day to complete per Terrain). Finally, you gain the ability to convert a Log Book into a Explorer's Book, to store your Favored Terrains in. Losing the book confers no penalties, but you must remake and/or reconvert the book with all your current terrains before you can add any more. This costs about the same as normal Log Book conversion, and only takes a Short Rest to complete.

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