Quasqueton Room #32 - Advisor's Chamber Building / Landmark in The Realm of Ard'Vanwa | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Quasqueton Room #32 - Advisor's Chamber

Purpose / Function

This hidden room is the chambers of Marevek, the Elf advisor and record keeper of Quasqueton.

Design

This room is a square 60ft room.

Entries

The only enterance is to the west.

Sensory & Appearance

The decore is plesent, but uninspired. Like most of the rooms, spartain design is the theme.

Contents & Furnishings

There ore some minimal furnishings in the room:
  • A common bed,
  • Three chairs,
  • A makeshift desk with a single drawer (locked),
  • A battered old table
There is a framed picture hanging over the desk showing two figures standing side by side:

A warrior of impressive proportions, and a wizened magic-user in a purple robe.

This is actually a full-color painting. beautifully rendered, and in one corner is written in the elfish language the words: ██████████████████████████████
Show spoiler
To wise Marevak. worthy advisor and counselor. from a grateful Zelligar and Rogahn."
but the signed names of Zelligar and Rogahn will be apparent upon a close examination.

In another corner of the painting is the signed name Tuflor;
Show spoiler
This being the artist who painted the picture. But this fact certainly not obvious to anyone finding the painting other than through deduction or by a character "asking around" once back in the civilized world.

The painting is quite large and bulky, as well as heavy, when removed from the wall.

If carried undamaged out of the stronghold and back to civilization, It could bring up to 300 Gold Pieces if sold.

However, anyone trying to sell the painting for its value will run a 60% risk that the purchaser will recognize the origin of the painting-and if this word spreads at large, the seller may have attendant problems, since it will be obvious from where it was obtained.


The desk in the room is mostly empty, except for several attached sheets with various notes written in elfin.

Show spoiler
The first sheet is headed with the title:
"Suggestions for the Further Development of Quasqueton." and the notes relate to certain details of construction for the stronghold.

The document (discernible only by those who know the elfin language or by a read languages spell) is signed at the bottom of each page by Marevak.

  There is also a a locked drawer of the desk that is well secured.

Valuables

After the locked drawer is taken care of, the contents inside are:
 
Show spoiler
The contents of the drawer are determined by the table below.
Roll 1d12, but only once, as the contents can be aquired once.
1. Potion of Levitation;
2. Elven Boots boots;
3. 10 to 100 Gold Pieces;
4. A 50 Gold Piece Moonstone;
5. A golden medallion worth 20 Gold Pieces;
6. Read Languages scroll;
7. Web scroll;
8. Cursed scroll (permanently removes 1 point from charisma rating of first person to read it remove curse will not counteract it
9. Ring of Protection + 1 ;
10. Potion of Healing ;
11. A dagger +1 with ornately carved handle; 12. Nothing!

Hazards & Traps

The locked drawer of the desk is well-secured.
Show spoiler
Any tampering (with the exception of a successful "remove trap" by a thief) will cause the release of a terrible gaseous emission which will be so penetrating as to drive all characters from the room for one to four hours. With no saving throw (this happens only once).

The lock can only be picked by a thief character at his or her normal chances, but only a single try can be made:
if they fail, the lock cannot be opened by that character.

However. access to the drawer can be gained by dismantling the desk. This will require heavy blows from some kind of weapon (due to the noise. an extra check for wandering monsters must be mode if this occurs).

Architecture

The floor is most striking, as it's a continuation of the mosaiq pattern in the Room of Pools.

RUINED STRUCTURE
968
Founding Date
958
Alternative Names
Marevek's Chamber
Type
Room, Common, Bedroom
Parent Location
Ruling/Owning Rank
Owning Organization

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!
Powered by World Anvil