Character Creation

GM-Info!
Work in progress!
Slightly NSFW!
Purpose and Ancestry might influence your choice of Archetypes, therefore they are listed first:  

Purpose

Choose your Paths of Purpose. This is how you go through life and it defines your goals.  

Ancestry

Choose a playable ancestry (AKA race, species) from this list: Ancestries. Be aware some are marked as not available for players.  

Archetypes

Choose two archetypes from this list: Archetypes. Keep the page open, you will need it again later. Decide which archetype is your primary, only this one can raise up to legendary level.  

Background

The answers to these questions give you something to talk about, connect you to the world, and allow the game master to hook you into the works, the plots, and the campaign. Pick entries or roll for them (with GM approval): Background. Skip the last entry "Motivation / Ultimate goal" (it is meant for NPC generation), you have already chosen your goals via Purpose above.  
  • Ancestry tags (like mixed species etc.)
  • Family
  • Wealth
  • Old Friends, Teachers, or Mentors
  • Old Enemies
  • A Location They Are Closely Connected To
  • Secret Knowledge

Characteristics

WFRP4e character creation here.  

Possessions

You already have equipment from your ancestry and your archetypes. Additionally, you get the following. You do not get something again if you already have it at least once.  
  • Any weapon you have a skill of 40%+ in.
  • Any trade tools or equipment suitable to your archetypes.
  • Based on the setting, profession, wealth level, and Status, you may have a vehicle such as a horse, waggon, boat, or some other means of transportation. This is subject to your gamemaster’s approval.
  • A complete set (or sets) of clothing appropriate to the environment and setting.
  • An amount of pocket money and personal savings based on your Wealth Level.
  • A personal item showing some relation to you family or background. This can be an heirloom, a keepsake, or some trinket with a strong emotional connection.
  • Special items: ask your gamemaster! Also see Relics and Artefacts.
 

Finishing Touches

  • Is your character member of any factions?
  • Description of your character.
  • Renown starts at 0. This is your reputation with the common man, the crowd, the mob with the pitchforks that may hang you if your reputations is reaaally low. You and/or the party may have different reputation values with specific factions and people. See Renown.

Optional

  • God(s) / Religion / Belief
  • Distinctive Features.
  • What is your character afraid of?
  • Add something Weird.
  • If you do not have any secrets from previous steps yet, add some.
  • Connect yourself to the other party members: Relationships.


Cover image: article-header-gameplay by Tillerz using Midjourney

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