Jerek- Human Artifact Hunter
Code Name Ibis
Archetype: True Mage
Path: Artifact Hunter
Race: Human
Jerek was born on the wrong world, in the wrong time. His first love is knowledge, and in a different life he might have been a scholar. Unfortunately, scholars aren't valuable, and will be left behind to die as his world disintegrates.
To get off Jerek will have to channel his darker tendencies, to kill, to outwit. It isn't the life he chose, but he will do anything to get off this rock.
Attributes
Agility: 4
Fortitude: 2
Strength: 1
Reason: 3
Intuition: 4
Will: 3
Appearance: 3
Charisma: 2
Hit Points: 22
Initiative: 2
Spell Pool: 12
Defenses
Brace 1 Dodge 3 Skepticism 2 Armor 0 Resistances 3 Fire, 3 DreamMasteries
Ranged Arcana History & Lore PerceptionAbilities
Greater Path of Divination
Caster gains access to the Greater Path of Divination, and may purchase spells from that list.Decipher
Upon graduation all artifact hunters are imbued with ritual sorcery designed to aid their endeavors. The magic allows them to translate any language, either written or verbal, instantly as if it were their native tongue.Utilize Device
Artifact hunters are much more proficient at utilizing magical equipment than their fellow mages. They gain an edge whenever casting a spell or making an attack through a device such as a spellstaff, spellpistol, or spellrifle. Most other true mages look down on them for their reliance on devices, as most disciplines require mages to hard cast spells. Artifact Hunters prefer to be more pragmatic. If you have a tool, why not use it? Skills Perception 3 Spellcasting 3 History & Lore 2 Arcana 2 Ranged 3 Stealth 2 Catalizations Fire Magic Dream Magic Perks & Flaws Skipped Leg Day Effect: -1 Strength If you’ve seen the inside of a gym it was accidental. You are a weakling, and struggle with basic physical tasks like opening jars. Any time your character is limited by their lack of strength in a social situation the GM may choose to award them a point of luck. Not Buying Your Bullshit Effect: +1 WillSpell Tome
Fire Bolt Infuse Strength Camouflage Sleep Fire Dreaming MissiveEquipment
Artifact Spellpistol Damage: 1 + Spell Accuracy: 2 Defense: Skepticism
Children
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