Rye And Steel
EXT. RYE BASE - DAY
VOice#1 (v.O.)
They said to us, 'Kill your arty'. They didn't need to say anything else.
It is a clear day in the East. A soft breeze makes wild rye fields and trees sway.
Between some bushes, we see a scout tank creeping forward.Voice#2 (v.O.)
But you have to ask yourself, were they really victims?
More tanks wait further in the back, set up in different positions.Voice#3 (v.O.)
There's no such thing as a good arty.
The scout tank sneaks past a tree and runs over a branch on the ground. A SNAPPING NOISE can be heard. The scout tank freezes.Voice#4 (v.O.)
We were scared.
The other tanks back up, looking around anxiously.Voice#4 (v.O.)
If you'd been there, you'd understand.
There is a HISS of an approaching shell. We see an incoming artillery shell that hits the scout tank, causing it to blow up.Voice#5 (v.O.)
I didn't know they'd kill so many of them ... I thought it was only the bad ones.
EJECT (v.O.)
There was no purge. Nothing of the sort happened.
EXT. RYE BASE - LATER
Two SPGs, CAM and EJECT, are talking to each other, driving past a TRV who is helping a wounded tank. Other tanks bustle about, doing some post-battle tasks.EJECT
I feel like that's the best deal we could get with her, they have expressed an interest in new members during our last meeting, after all.
cam
There's no way she'll pass their target test.
EJECT
Maybe we can fudge it a bit ...
CAM
Like we did with Aleko?
They reach the end of the camp, where there's a little cluster of tents.EJECT
Really? Aleko was an idiot ...
CAM
And that Ram is not?
EJECT
Mh.
cam
Well, if I recall correctly, the scrap dealer did make a pretty decent offer ...
Cam opens a tent door.EJECT
He did.
He drives into the tent.CAM
I'll contact him. We should wait until he arrives to pick her up before we tell her.
Eject stays outside. He turns around and looks back at the other tanks. A RAM is standing nearby and watching her teammates from a distance. Eject looks at her for a bit, then turns away again and drives on.Cam
(mumbling to himself)Don't need another runaway ...
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