Currently, there are seven groups of adventurers walking the world of Nycos. Six are in the current time frame, but one is still in effect trapped in the Fourth Iteration, nearly six thousand years in the past. For the most part, the adventure groups are on their own, but as each can accomplish magically expansive things, the campaigns do have lasting effects on each other over time. Each campaign has a different flavor, tone, style, and agenda. Below is a short recap of each, and from this location, you can check out all of them. The actual schedule of which game plays when is available from our Discord (click to go there!). At Whyst's End - A localized exploration, exploitation, and examination of and by characters Bonzo, Bard, Bow, and Barrister - Pursuing the tale of the Yarlem, Ixl, and the Swarm Paradox Children of Shatterhorn - seeking the defining characteristics - and solution -if the Prism Cycle. Into the Maelstrom - uncovering murders and theft in the most ancient library on Nycos. Fellstone Chronicles - Discovering the disappearance - and reappearance - of Dragonkind Stormwatch - Seeking to understand all of the Secrets of the Storms Tenerif Express - Digging into the Everdark, following the dark legacy of the Eldrin Below.