Highway Climes Geographic Location in Down Shift | World Anvil

Highway Climes

Arguably the most vibrant segment of living in the DownShift era, danger and destruction threaten everything and are generally hazardous. The following general types and conditions can define the roads. Each is described, along with a few possible challenges the Cadre might face when encountering each type.

State Road

This classic encounter is basically what we all expect on a weekend drive; two lanes, one in each way. Patches and potholes abound. Small raider bands and rogue slavers for the Arcologies may be nearby; what else could go wrong?

Classic Byway

Multi-lane horrors, the most common thoroughfares are the way of travel for the Diesel herds, massive convoys of goods and materials. Occasionally a wildcat driver trying to catch a break on a breakneck run. A great many nomadic groups seek salvage from wrecks and raider groups that are creating them.

Minor Crossroad

Two roads cross. Many use these locations as a campground. Or as a deathtrap. Still, sometimes you have to go through one. Raiders avoid them, and locals love the salvage that results.

Viaduct

An overcrossing, one highway over another. Perfect place for a blockade, or perhaps only an aid station, or even a trade outpost to begin. All you need is to cross the bridge. Or pass beneath it.

Major Interchange

Multiple byways intersect like a snarl of spaghetti in the sky. Are the lanes passable? Is there an ambush set against you? Do the heights conceal sniper nests or artillery emplacements? Only one way to find out is to pass through or around.

Tollroad Paypoint

Natural choke points, the Pay stations are one place that vehicles generally have to slow or stop. Will this be just a pass-through point, or will your Cadre become the Next Victim?

Commercial SuperHighway

Once the bastions of freedom and rapid transit, the SuperHighway is now a whole new battlefield. Hardened defense points keep the rabble on the shoulders, and the more immense Herds and corporate cruisers play the path daily. Want to make a mark? Take your lane, and choose your target well. The wreckers aren’t there for a Highway Service Patrol anymore; they are there to take you out.

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