- Weapon Group(s): Mace
- Weapon Type: Melee, Martial
-
- Weapon Damage: 2d4 (2H: 1d12 )
- Damage Type(s): Bludgeoning or Piercing
- Base Critical Threshold: +9 or nat19-20
- Base Critical Damage Multi.: x2
-
- Cost: 20 gp
- Weight: (2 base) 4 Bulk (~7 kg / ~15 lbs)
- Item Power Level: 2
- Magic Power Lvl: 0
- Composition: Metal (Other: Bone, Metal)
- Rarity: Basic
-
- Additional Effects:
- Heavy
- Ramming
- Two-Handed: 1d12
A special kind of sledgehammer-like weapon that is more
Morningstar than
Maul. It's built to not only be used as a weighty option for those who can use it, but also can destroy items and people with shattering force.