- Weapon Group(s): Mace/li]
- Weapon Type: Melee, Martial
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- Weapon Damage: 2d6
- Damage Type(s): Bludgeoning
- Base Critical Threshold: +9 or nat19-20
- Base Critical Damage Multi.: x2
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- Cost: 8 gp
- Weight: (base 1.5) 3 Bulk (~15 kg / ~30 lbs)
- Item Power Level: 2
- Magic Power Lvl: 0
- Composition: Metal (Other: Bone, Metal, Wood)
- Rarity: Basic
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- Additional Effects:
- Heavy
- Ramming
- Two-Handed: Only
Although there is an assortment of large hammers, axes, and similar Mauls are the largest and heaviest. Like other Heavy weapons, their real weight is often distributed in a way that makes them feel heavier than they are, the strength of the Maul takes this to an advanced degree, turning the weapon into something aking to a wrecking ball on a stick.