Trait: Wind

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Wind is a special energy type that denotes quickness and the rush of air. creatures with this trait have a magical affinity for wind or the air, and often wield other elements capable of doing similar. Effects with the wind trait may also manipulate or conjure Air, manipulating them into winds of varying degrees.

 

Talents and Features

Ancestry Talents

Skill Talents

General Talents

 

Class Features

Class Talents

 

Common Features

 

Subclass Features

 

@Bestiary Actions and Features

Features

Actions

   

Abilities

 

0th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

1st Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

2nd Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

3rd Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

4th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

5th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

6th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

7th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

8th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

9th Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

Xth Rank

 
Maneuvers
Hybrid Abilities
Simple Spells
Complex Spells
Exotic Spells
 

Items

 
 
 
 
 
   

Creatures (by TL)

-1 and lower TL

0 TL

0.5 TL

1 TL

2 TL

3 TL

4 TL

5 TL

6 TL

7 TL

8 TL

9 TL

10 TL

11 TL

12 TL

13 TL

14 TL

15 TL

16 TL

17 TL

18 TL

19 TL

20 TL

21-25 TL

26-30 TL

30+ TL

 

Other Things/Misc.


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