Trait: Supercharging⚙️

Supercharging is a weapon trait that allows the user to pour two or more Attacks into a single attack, dealing the weapon's damage and other modifiers multiple times with one hit. This creates an all or nothing situation, but can allow for a large damage spike with certain kinds of weapons. Attacks that are Charged also bypass Blockstun.
  Cannon type weapons are the most common type of weapon with this trait, as is the Ballistics Engineering Kit
  Mechanic⚙️: You may spend multiple actions (or extra attacks generated by features like Additional Attack) to increase the damage of a single hit, rather than, with the damage being multiplied additively by an extra 1x per action used ( 2x, 3x, 4x, etc). The damage dealt involves how the weapon is wielded, including traits like Two-Hand⚙️.
  Example: If you spend 3 actions (2 action swing + 1 SC) to attack with a weapon that deals 1d8 damage, and you have a +2 modifier, Instead of 1d8+2 damage, you would deal 2d8+4 damage. Conversely, if you do it another way (1 action swing + 2 SC), you suffer a Penalty Dice (base d4) to the attack, but you would deal 3d8+6 . If you used an additional attack [1 swing + 3 SC], you would deal 4d8+8 if you hit.
 

Weapons with the 'Charging Strikes' Trait

E.Kit: Ballistics Kit

 

Items with the 'Charging Strikes' Trait

Items that give 'Charging Strikes' Trait (via crafting or otherwise)


Powered by World Anvil