Stance: Dueling

Dueling Stance

A fighting style made for when it's time to duel. Dueling entails using a single weapon and using skill and well timed strikes to best an opponent.

  When you gain this fighting style, you gain 3 maneuvers of your choice from the ones available below. You will gain more maneuvers at every odd character level, up to 17 ( 3rd, 5th, 7th, 9th, 11th, 13th, 15th, and 17th). This is retroactive, in case you gain this fighting style after character level 1. You can exchange one maneuver for another when you level up, provided they are available from the same stance and you qualify for it.
  Maneuver Rank Progression follows a rule similar to Caster levels, except the character level is used. 1st Rank maneuvers are available character level 1, 2nd rank at 3, 3rd rank at 5, 4th rank at 7, 5th at 9, 6th at 11, 7th at 13, 8th at 15, and 9th at 17.
 

Fighting Style Benefits

Passive

When you are wielding a weapon in one hand, with no other weapons in your other hand(s), you gain a bonus dice to attack and damage rolls with that weapon, and a bonus dice all saving throws you make. When you're not gaining armor a shield, you gain AC equal to Half-Proficiency.

You lose these bonuses until the start of your next turn if you use your shield as a weapon (such as attack with Shieldstrikes.

Dueling Maneuvers

Note: Maneuvers from the Universal⚙️ tradition will be automatically added to the every maneuver rank
 

0th DU Maneuvers

Maneuevers

Hybrid


 

1st Rank DU Maneuvers

Maneuevers

Hybrid


 

2nd Rank DU Maneuvers

Maneuevers

Hybrid


 

3rd Rank DU Maneuvers

Maneuevers

Hybrid


 

4th Rank DU Maneuvers

Maneuevers

Hybrid


 

5th Rank DU Maneuvers

Maneuevers

Hybrid


 

6th Rank DU Maneuvers

Maneuevers

Hybrid


 

7th Rank DU Maneuvers

Maneuevers

Hybrid


 

8th Rank DU Maneuvers

Maneuevers

Hybrid


 

9th Rank DU Maneuvers

Maneuevers

Hybrid


 

Xth Rank DU Maneuvers

Maneuevers

Hybrid


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