Spell: Mage's Hand

Concentration⚙️ | Universal⚙️ | Zeroth

 

Stats

  • Tradition; Ability Rank: Universal; 0
  • Availability: u.Spell List: All
  • Complexity: Complex
  • Cost: 0
  • -
  • Use Time : 1 action / ◈ to start, and to command.
  • Components: Verbal, Somatic
  • Display: None
  • -
  • Range: 10 ft / 30 ft⤴
  • Target: Any space within 10 ft
  • Duration: 1 minute
  • Saving Throw: None

Ability Description

 

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you⤴ or if you cast this spell again. You may choose to Sustain| ◈ the spell after your turn, turning it into a concentration spell that lasts until you stop sustaining it.

You can move the hand with single Action. It can only move up to your Movement each turn, but does not consume your Movement. You can use the hand to do everything your normal hands can do (manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, use or pour out the contents of a vial, etc) using the same actions, unless said otherwise. The hand can’t attack, activate magic items, or carry more than 1 bulk⤴

The hand can look like your own hand or anything you wish. Abilities or Features that alter or use your Mage Hand will use do the same to this spell.

 

Augmentation + other notes

None   ⤴/Augment Up: When you heighten up using a spell slot of 1st or higher (or an equivalent), the hand does not vanish if it more than 30 feet away, and it can carry an additional 1 Bulk per spell slot level.

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