- Tradition; Ability Rank: Evocation; 0
- Availability: u.Spell List: All
- Complexity: Complex
- Cost: 0
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- Use Time : 2 actions / ◈◈ to start
- Components: Verbal, Somatic
- Display: None
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- Range: 10 ft
- Target: Varies (see description)
- Duration: Varies (see description)
- Saving Throw: None
This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:
- Bloom. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
- Breeze. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.
- Report.You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
- Scent. You create a small, harmless smell based on one you're familiar with. The odor cannot be too specific but can be of a common smell, such as fresh cut grass.
- Spark. You instantaneously light or snuff out a candle, a torch, or a small campfire.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as a free action on your turn.
Augmentation + other notes |
None