Spell: Druidcraft

Evocation | Primal | Zeroth

 

Stats

  • Tradition; Ability Rank: Evocation; 0
  • Availability: u.Spell List: All
  • Complexity: Complex
  • Cost: 0
  • -
  • Use Time : 2 actions / ◈◈ to start
  • Components: Verbal, Somatic
  • Display: None
  • -
  • Range: 10 ft
  • Target: Varies (see description)
  • Duration: Varies (see description)
  • Saving Throw: None

Ability Description

This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:  
  • Bloom. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
  • Breeze. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.
  • Report.You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
  • Scent. You create a small, harmless smell based on one you're familiar with. The odor cannot be too specific but can be of a common smell, such as fresh cut grass.
  • Spark. You instantaneously light or snuff out a candle, a torch, or a small campfire.
  If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as a free action on your turn.

Augmentation + other notes

None

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