Spell: Daze

Arcane | Divine | Occult | Psionic | Psychic ⚙️ | Zeroth

 

Stats

  • Tradition; Ability Rank: Psionic; 0
  • Availability: u.Spell List: Arcane, Divine, Occult
  • Complexity: Simple
  • Cost: 0
  • -
  • Use Time : 1 action / ◈
  • Components: Verbal
  • Display: Auditory
  • -
  • Range: 30 ft / 10 ft radius
  • Target: Creatures within range
  • Duration: Instant
  • Saving Throw: Will

Ability Description

You cloud the targets' mind(s) and daze it with a mental jolt. The target, and all creature within 10 ft of them, must make a Will save. On failure The jolt deals 1d4 Psychic ⚙️;. If the targets critically fail the save, they take double damage and gain the Off-Guard condition until the start of their turn.

Augmentation + other notes

↗/Augmented by Level: This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

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