Spell: Darkness

h3] Arcane | Concentration⚙️ | Darkness | Divine | Evocation | Occult | Primal  

Stats

  • Tradition; Ability Rank: Evocation; 2
  • Availability: u.Spell List: Arcane, Primal
  • Complexity: Complex
  • Cost: 2
  • -
  • Use Time : 2 actions / ◈◈
  • Components: Verbal, Somatic
  • Display: None
  • -
  • Range: 120 ft / 15 ft radius
  • Target: Targeted area
  • Duration: 1 minute
  • Saving Throw: None

Ability Description

You create a shroud of darkness that prevents light from penetrating or emanating within the area.

Light does not enter the area and any non-magical light sources, such as a Torch or Lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's rank or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness, and spreads around corners.

If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.

Creatures with Darkvision can only see while in the shroud, but not out observing it.

 

Augmentation + other notes

⤴/Augment Up: When you cast this spell using a spell slot of 4th level or higher, Even creatures with darkvision cannot see through the darkness, unless they have a specialized version or something stronger (like Devil Sight or Blindsight ).

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