Maneuver: Block
Universal⚙️ | Zeroth
Stats |
- Tradition; Ability Rank: Universal; 0
- Availability: Fighting Styles: All
- Complexity: Simple
- Cost: 0 -
- Use Time : Reaction / ⮌
- Components: None
- Display: None -
- Range: Self
- Target: None
- Duration: Instant
- Saving Throw: None
Ability Description |
You snap your shield in place, or throw up a guard, to ward off a blow.
You take less damage against the next attack or source of damage that would hit you, equal to your Half-Proficiency.
If you have a shield equipped, and/or you are using an ability or item with the Safeguard⚙️ trait; you take less damage equal to your half proficiency + 1d6 ↗⤴.
Damage is calculated after resistance and reductions.
Augmentation + other notes |
↗/Augmented by Level: This ability's bonus damage reduction increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
⤴/Augment Up: For every resource point spent in this ability, you take an less 1d6 damage.