Item: Healer's Bag
Consumable⚙️
Stats |
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- Cost: 50 gp
- Weight: 2 Bulk (~10 kg / ~20 lbs)
- Item Power Level: 3
- Magic Power Lvl: 0
- Composition: Cloth (the bag Ingredients, Medicinal (contents) (Other: Ingredients, Alchemical)
- Rarity: Uncommon -
- Additional Effect:
- None
Item Description |
A Healer's bag, or a Medic Bag, assists in the functions of mundane healing and treating wounds.
The bag has charges that can be consumed, like a consumable. This amount is equal to the Bag's Item Power level (baseline 3), and can be increased by using higher quality (i.e. more powerful) ingredients in the Bag's creation. The bag can be replenished at a merchant (by paying it's cost) or 're-Crafting' the bag using suitable Ingredients.
Each charge can be consumed to increase the effectiveness of an Ability or Actions | ◈◈◈ that heals (i.e. has the Healing trait) by a bonus dice (base 1d4). Some effects, like Treat Ailments can consume charges for other purposes. Only one charge can be consumed at a time.