GT: Healing Surge
Healing
| Healing Surge | When you’re healed, you dig deep within yourself and are able to pull out a little more through sheer determination. When you receive healing from any source you may, as a Free Action / ◇, once per healing source per turn, you regain additional Hit Points equal to 1d12 + your highest class’s Hit Dice + your CON. This amount is doubled when you are Bloodied. You may do this a number of times per Long Rest equal to your classes’ Hit Dice number (12 for Barbarian, 6 for Wizard, etc). |
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Prerequisites Character Level 3 |