Condition: Bloodied in CHASE SRD | World Anvil

Condition: Bloodied

When a creature has taken a sufficient amount of damage, causing them to look worse for wear. Blood is optional, but implied.
  A creature becomes Bloodied when they reach half their maximum Hit Point value (rounded up). Some creatures (and all players) have Blockstun breakpoints at half health, while others have different effects, such as dealing more damage, to bloodied creatures.

Powered by World Anvil