Shaitan

This being resembles a towering human with skin of polished stone and glittering agate eyes.
 

Shaitan (CR 7)

Large Outsider (Earth, Extraplanar)
Alignment: Lawful Neutral
Initiative: +5
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +14
  Speed: 20 feet, Burrow 60 feet, Climb 20 feet
Space: 10 feet
 

Defense

Armor Class: 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, -1 size)
Hit Points: 85 (9d10+36)
Saving Throws: Fort +10, Ref +4, Will +8
Immunity: electricity
 

Offense

Melee: 2 slams +13 (2d6+5) or mwk scimitar +14/+9 (1d8+7/18-20)
Reach: 10 feet
  Special Attacks: earth mastery, metalmorph, stone Curse
  Spell-Like Abilities (CL 9th):

Statistics

StrDexConIntWisCha
20 (+5) 13 (+1) 19 (+4) 14 (+2) 14 (+2) 15 (+2)
Base Attack Bonus: +9
CMB +15
CMD 26
  Feats: Combat Casting, Greater Bull Rush, Powerful Maneuvers, Improved Initiative, Quicken Spell-Like Ability (Glitterdust)
  Skills: Appraise +14, Bluff +14, Climb +25, Craft (gemcutting) +14, Knowledge (engineering) +14, Perception +14, Sense Motive +14, Spellcraft +14
  Languages: Aquan, Auran, Common, Ignan, Terran; telepathy 100 ft.
  Special Qualities: stone glide

 

Special Abilities

Earth Mastery (Ex)

A shaitan gains a +1 bonus on attack and damage rolls and a +2 bonus on opposed Strengthbased checks if both it and its foe are touching the ground. It takes a -4 penalty on attack and damage rolls against airborne or waterborne opponents.

Metalmorph (Su)

As a standard action, a shaitan may touch a single metal object of no more than 10 pounds and transform it into any other metal for 1 day.

Stone Curse (Su)

If a shaitan wins a bull rush check by 5 or more and pushes its target into a stone barrier, the target must make a DC 19 Reflex save or be forced into the barrier as if the target had cast meld into stone until the victim makes a successful DC 19 Fortitude save as a full-round action to exit the stone. The save DCs are Strength-based.

Stone Glide (Su)

This functions as the earth elemental's earth glide ability, except the shaitan can move through stone, dirt, crystal, or metal.
 

Ecology

Environment: Any, Plane of Earth
Organization: solitary, pair, company (3-6), or band (7-12)
Treasure: standard (masterwork scimitar, other treasure)

  Shaitans are boastful and proud genies from the Plane of Earth with flesh of metal, gems, or stone. A shaitan stands about 11 feet tall and weighs roughly 5,000 pounds.
  Some shaitans are noble. Often called pashas, they have 18 Hit Dice and gain the spell-like ability earthquake, usable once per day, as well as the ability to grant up to three wishes per day (nongenies only). A noble shaitan's caster level for its spell-like abilities is 18th.
  Noble shaitans are CR 13.

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