Chemical Elements and interactions with Mana Material in Vreathe | World Anvil

Chemical Elements and interactions with Mana

Article Contents

The Following list details the interactions between each chemical element from the Periodic Table of Elements and mana in the World of Vreathe. These effects were recorded either through vigorous experimentation, or have been common knowledge for thousands of years. The information here is not specific to any time period.
You can read the article to the right for an overview of Magic in the world of Vreathe.
Author's Notes
I have elements done up to Strontium for now. My goal is to describe element/mana interactions all the way to Uranium, so I'm a little less than halfway done right now (and already over 4,000 words). If you are just curious about a specific element, I recommend using the table of contents on the left side of the page. My other goal is to expand many of these into their own articles of between 300-600 words each. This will take some time to do...
 
 

5 - Boron

Can be used as a low level shield against mana radiation but also functions as low level mana storage. sometimes used in cooking magical potions in small amounts to increase mana capacity temporarily or increase magical defenses. A better use is in conjuring it in locations with high volumes of arthropods or fungi, quickly killing any pests in proximity.
((Okay, I got nothing on this element right now, so I skipped over it. I'll get back to it later...))

15 - Phosphorus

Phosphorus can be quite explosive and is used in creating incendiary materials. Because of this, it is often used as a catalyst for Fire Magic. Can be used to create smoke effects to cause tempory blindness. It can be made into special types of glass for use in Mana Bombs, especially those that store powerful fire or lightning magic. Phosphorus is also used often in making magical potions to guard against or increase the effectiveness of fire or lightning magic.

16 - Sulfur

Sulfur is used in a great number of beneficial magical potions, either as a separate igredient, or naturally occuring in organic matter. It also produces a number of naturally occuring sulfide minerals/crystals, many of which can be used as mana batteries to store different types of magic. Sulfur has the unique property of converting one type of magic into another depending on the specific sulfide crystal used. Mages, alchemists, apothecaries and the like often use these crystals to create elaborate puzzles to hide their research because it is difficult to determine the type of magic needed to release whatever magical lock was made.

17 - Chlorine

A Toxic element. Other than its use in Sodium-Chloride(Salt), Chlorine is used in a number of poisons. If conjured and directed, it can be a very effective and deadly poison gas, but care must be taken or a wind mage on the opposite side will just send the poison gas back to the sender. for this reason it isn't used in combat situations. There are many, many magical traps in Silver Age ruins that will fill the room with chlorine when triggered. There are also a number of Chloride salts used for making various potions and poisons.

18 - Argon

Argon is chemically inert. When conjured in sufficient quantities, it makes a great thermal insulator and is a good shield to use against fire attacks. It needs to be controlled in a specific way though, as its heavy weight can cause it to sink to the ground and displacing oxygen. When charged with specific mana it will glow a pale violet, a pale blue, or green color, which makes it great as a Mana Detector. Unlike Neon which is an all purpose detector, Argon can be used specificially to detect Life Magic (green), Death Magic (blue), or Arcane Magic (violet).

19 - Potassium

Chemically similar to Sodium, Potassum is less stable and highly reactive with a number of elements, making it a great catalyst for Fire Magic. There are a number of Potassium salts often used in making potions. Alchemists also use it to make a type of Potassium Superoxide, mix it with kerosene, and keep it chemically stable by charging it with mana. When thrown at an object, it will explode moments after making contact. When used in smaller amounts and combined with magnesium, it will produce a very bright flash of light and a very loud sound. Mages in a losing fight often cast a sort of flash spell to cause temporary blindness, giving them a moment to escape.

20 - Calcium

Like other elements in the same group, Calcium can be used as a catlayst for Fire Magic, and can be used in potion making. Calcium specifically is great for making resistance potions. Calcium is also one of the elements that makes limestone, which can be used to insulate against mana. In the distant past, many cities had their walls built out of limestone because it made magic completely ineffective against it, meaning the attacking army had to take a city using physical force. The skeletal structure is often the last place affected by magic due to calcium properties. This is also why even in modern times, you can find weapons made of bone because magic has no effect on them.

21 - Scandium

This element is the ultimate Mana repeler, along with other elements in its group like Yttrium. Unfortunately it is quite rare, and must be combined with Aluminum in order to be useful. Unlike mana insulating materials that absorb mana like Iron, Scandium will act like a wall, just preventing the mana from going any further. This makes it great for creating containers to hold mana, but due to its rarity, it doesn't see much use.

22 - Titanium

Titanium can be used as an explosive when in a powder form, but it is not often used as a catalyst for fire magic. Instead Titanium is conjured temporarily over metallic armor and weapons to greatly increase durability for a short period of time. It is also an excellent metallic component when creating Living Stone, which is a method of replacing lost limbs with rock and metal. It also acts as a mild magic reflector, which will redirect magic back to its source.

23 - Vanadium

Vanadium is used as an alchemical catalyst when preparing organic matter and other base elements, otherwise it is rarely used. It is sometimes used to coat glass to make charging potions and mana bombs easier. It can also be used to create efficient mana batteries, but only for Air Magic. While it is one of the few stable elements that can readily accept air magic for storage, but there are better alternatives, especially in crystal compounds.

24 - Chromium

This element is a decent Mana Reflector and is very often alloyed with Iron and nickel to make stainless steel, a compound that can reflect and insulate against magic. It can be mixed with Tungsten to make what is regarded as the ultimate Mana Reflector, at least one that is metallic based. It can reflect any type of magic, but will eventually break due to stresses from the magic. Chromium is also used when conjuring acids, and can be used when making several different potions.

25 - Manganese

Manganese does not interact much with mana when used by itself. It will heat up and glow very easily when charged with any element, making a decent though somewhat difficult to handle mana detector. Many Silver Age Tombs employ Manganese as a Magic Trap, lining entire rooms with it and linking it with a mana battery. When the mangansese detects magic and starts to glow, the mana battery will discharge all of its mana. the room will them glow to burning hot temperatures, cooking the would be tomb raider. In other time periods, the most useful effects of manganese are when it is alloyed with other elements like Iron, Aluminum or Nickel.

26 - Iron

Iron insulates against most types of Magic and is the most stable element in the universe. Iron is often worked in a great many ways to creat a variety of weapons and armors. Because of its insulation properties, it can withstand the force of nearly any magical attack. The material can also be mixed with a number of other metals to change its properties. When worked with Carbon, it turns into steel. Care must be taken when casting magic in steel armor, as the channeled mana will bounce off the metal and affect the user instead. When mixed with chromium, it makes Stainless Steel. While useless as a weapon or armor, the reflecting and insulating properties of Stainless Steel make it excellent for blocking the effects of magic.

27 - Cobalt

Cobalt and other elements in its group like Irridium are able to absorb large amounts of magic without suffering from bad effects. Even Iron despite its resistance to magic, will eventually melt when hit with too much magic and other metals will break down much quicker. Other elements like Silver will channel mana like an electric current and can't store magic at all. Cobalt instead holds the magical charge, and while it still needs some amount of carbon to make the charge permanent, it is much easier to enchant than other metals. For this reason, enchanted weapons are generally made with a Cobalt core or are electroplated with Cobalt.
Cobalt can also hold magnetic charges really well, and when alloyed with Iron is one of the best available. Its reactions with mana also change and allows it to hold a charge of Lightning Magic much easier than almost any other material.

28 - Nickel

Nickel and similar elements in its group takes on the properties of both Iron and Cobalt, though in lesser amounts to either. It can be electroplated onto metallic weapons and armor to hold temporary magical charges. It is also used in creating electrical and mana batteries. Strips of Nickel are bolted to the insides of steel armor and rings attached to chainmail because it can absorb the few types of magic that Iron can't directly resist.
Nickel can also be alloyed with Tungsten Carbide to make an effective Magic Reflector. While it can't reflect all magic types like a Chromium-Tungsten reflector, it can withstand much more force. Very, very small amounts of nickel-chloride can be charged with magic and used as potion ingredients. It can effecitvely cure/guard against most types of effects, including Death Magic.

29 - Copper

Copper, as well as related elements Silver and Gold, are the ultimate magic conductors. When hit with a magical spell, the mana will be absorbed into the metal, then immediately find an exit point and expell while losing almost no energy. Copper is not the most effective magic conductor because it will easily melt if it conducts too much magic at once. Because of this, for higher level of magical energy, use of silver, gold, or an alloy is recommended.
Copper is used in a number of electrical and magical devices that requires a current to be modulated and passed around. If silver or Gold is too expensive, it lines the insides of metallic armor and directs magical current to the hands. This allows casting of powerful magic even when wearing Iron armor.

30 - Zinc

Zinc is often electroplated onto other metals (usually Iron and Steel) to increase its ability to resist magic and provide corrosion resistance. It is also mixed into alloys with metals such as Nickel and Copper to further strengthen that alloy's magical conduction property and prevent corrosion.
Zinc is also used in potion making. It can hold a charge of Life Magic very well and can be used to strengthen the effects of potions that grant beneficial status effects.
Yet another use for Zinc is in a compound consisting of Zinc, Cadmium, and Telluride. It can be built into electrical circuits and becomes an effective modern magic detector.

31 - Gallium

Gallium has very little use in magical applications. It is sometimes used to make potions, and it has use as a magic detector, though there are much better elements for both. the main issue is that Gallium is found only in trace amounts around the world, and is usually found only as a byproduct of mining and processing other metals. The only positive that Gallium has over elements is that it isn't as toxic and doesn't seem to react to the body at all. Chemical compounds with Chlorine are quite toxic however. It can also be combined with Arsenic.

32 - Germanium

Another element found only in trace amounts, Germanium doesn't see much use in magical applications. It is alloyed with Silicon to make powerful semiconductors for electrical applications, and this alloy is also rather useful for conducting Lightning Magic. There might some uses for this element in potion making, but no substantial breakthrough has been found yet.

33 - Arsenic

Arsenic is quite Toxic, and it is also an amazing catalyst for Death Magic. It is used in making a wide variety of potions and poisons that strengthen or weaken defenses against various types of magic. Gallium-Arsenide is a chemical compound commonly used in solar cells to directly convert visible light into magical energy, expecially Lightning Magic. It can also convert mana back into visible light. The process for how this works is similar to electricity in modern devices. Many Silver Age devices used Gallium Arsenide to channel both forms of energy into impossibly complex circuits that would power some of their greatest creations.

34 - Selenium

Selenium can be used in Mana Batteries when combined with Lithium, making the battery more stable than it would otherwise be. Otherwise, it is somewhat similar to Arsenic. Like Arsenic, it can be combined with another element and convert mana into visible light and light into mana. It is also used in a number of potions. It can also be used in glass production, with the material made from selenium being great for Mana Bombs containing Fire Magic.

35 - Bromine

Bromine is excellent for making all manner of potions and devices that involve Fire Magic. Even without the presence of mana, Bromine compounds can put out flames quickly and are generally less toxic than other options. Magically charged Bromine has a stronger effect and also actively negates the effects of Fire Magic.
Bromine is also paradoxically able to strengthen both Life Magic and Death Magic as well as Arcane Magic. Some Mana Bombs are commonly made with charged Bromine that reverses the effects of status effects.

36 - Krypton

Krypton is chemically inert with few exceptions. It can be charged with mana to produce a white light that generally shows the true color of objects it shines on. Many Mana Lights across the world use Krypton because of this. It can also be used in devices to measure the specific power of Ambient Mana as well as the level of mana storage in a living being's Mana Lungs.

37 - Rubidium

While useful in making some types of magical items, this element is highly reactive with water and will randomly ignite in the air, so it is useless for making in potions. The element is just that reactive and dangerous to work with. Unlike Potassium, this element cannot be kept chemically stable by charging it with magic. One chemical compound that does see some use in potions, Rubidium-Chloride. It can be charged with magic, and dissolves easily in the body, spreading around whatever magical effect the user wants, even faster than Sodium-Chloride can.

38 - Strontium

Strontium can be used to block mana and it works as a decent magic insulator. It is often added to some defensive potions because of this. It is more effective of a magic insulator than even calcium. Some early alchemists figured out that you can replace the outer layer of calcium in your bones by taking strontium supplements. The issue is that strontium is mildly radioactive and leads to cancerous bone growths after a time if not managed properly. Strontium will interact with the body's natural mana to project an anti-magic field over most of your body that can block even mid to high level spells with ease. Because of this, some mages are willing to risk the danger.

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Comments

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Jan 9, 2024 11:42

very nice dude, i cant imagine how much of a pain in the ass it is to come up with so many different magical interactions, and i think it's super cool. My favorites are sulfur, because magic locks, that's dope, and calcium, as i think protection against magic is an important part of any magic system, and something i should probably think about some more for my own work hehe. i also like strontium, you can increase your magic resistance if you don't mind all the cancer you will get from it lol.   i imagine neon will glow purple if it detects both mana and aether? that would be a nice touch.

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