Warrior's Rest
Ervenian Era, 1051 AB
To Truly Understand warrior's rest, it is to understand the eternal battle of Yesugei and Kord drive for war and battle. Forever sending petitioners to fight each other, claiming one territory and the other, ever gaining ground and losing it.Warrior's Rest, is a divine realm in Limbo, with perhaps the most misleading title in the whole cosmology, the theme of Warrior's Rest is battle, and each petitioner has no constant loyalty to a deity. When a petitioner is slain in combat during one of the endless chaotic battles, he or she rises again on the team that brought him or her down. The terrain of Warrior's Rest is similar to rocky badlands on the Prime Material plane. However, the nearby terrain can be manipulated by the will of those with sufficient wisdom to provide cover and other tactical advantages for battle. The realm of Warrior's Rest is anything but restful. The realm is even more violent than the plane of Asgard, defined by its endlessly raging battles. Like in Asgard, any that "died" would simply lie on the ground until their wounds healed, at which point they would fight for the one who defeated them. Permanent death is reserved as a punishment for those who show cowardice on the battlefield, generally in the form of Kord of Yesugei withholding regeneration immediately before a quick and final death.
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