Travel- Burrow in Dragon Crest, The Realms of Urth | World Anvil
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Travel- Burrow

This allows the character to travel through the Urth and similar materials.
  • The character may not take other actions while using this skill unless explicitly allowed by another effect.
  • The character must surface to take any ATTACK action. Surfacing may be done as part of the character’s move.
  • While Burrowing, you may take an Action to become WARDED TO MELEE AND RANGED ATTACKS from the surface. You may no longer interact with the Scene while WARDED. You may end the WARD using an Action.
  • You can use your action to CREATE AN ADVANTAGE while Burrow is active such as Trench Warfare or Sinkholes!

Free Effect(s)

  • Automatically OVERCOME obstacles with Burrow if that act of Burrowing would eliminate or bypass the obstacle.
  • You are considered to possess a natural Miner’s Kit.

Energy Effect(s)

  • BONUS 1 zone movement per action through the Urth without a check for the Scene.
  • NEGATE Collapsing Effects.

Mana Effect(s)

  • GROUP BURROW- Take a group of five others with you when you Burrow.

Epic Effect

  • SWIFT BURROW- You are not targetable in the first action of the Burrow, and you may immediately leave the area unless there is an Effect or Obstruction preventing it. You may travel to any locale within a day’s travel (about 16 Imperial Leagues by urth) within an hour.

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