Discipline of Survival in Dragon Crest, The Realms of Urth | World Anvil
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Discipline of Survival

Skilled

  You can survive in hostile environment of the [Environment].

Free Effect(s)

  • The [Environment] is considered a natural environment to you. You are not hampered by normal difficulties in gaining food, water, or basic supplies when [Environment]. In addition, you are proficient in navigating travel in the [Environment].
  • You gain a BONUS +1 to SURVIVAL rolls. This is applicable to any action dealing with the named environment.

Energy Effect(s)

  • PARRY [Environment] environmental attacks
  • OVERCOME equal Tier [Environment] Obstacles and Aspects.
  • Gain a Boost and CREATE AN ADVANTAGE with 1 free invoke that you can use as an [Environment] Aspect.

Expert

Free Effect(s)

  • Use an Action to STABILIZE a DYING creature without a roll.

Energy Effect(s)

  • Grant the SKILLED abilities to a Group you lead for the Scene.
  • Gain a Boost and CREATE AN ADVANTAGE with 2 free invokes that you can use as an [Environment] Aspect.

Mana Effect(s)

  • PRESERVE a component, adding a Season to its expiration.
  • Restore [Component] or [Item]
  • Create a LOCKED SHELTER in your specified Environment.
  • Create an Energy Sanctum on a Journey.
  • NEGATE ATTACK BY [ENVIRONMENT] TO GROUP in the same zone.

Master

Free Effect(s)

  • DEFINE individual Components or Products.
  • BURST DETECT Components or Products in the current zone.

Energy Effect(s)

  • NEGATE [Environment] environmental Effects.
  • HARVEST any Component or Product in the specified [Environment].
  • BONUS 1 Zone movement per action for the Scene in your [Named] Terrain.
Choose one from the list of Environments- Seas, Deeps, Wastes, Wilds, Plane, Urban and a specific sub-terrain.   Standard Milestone Expansion: Add an Environment as a Standard Milestone skill.   Minor Milestone Expansion: Add a Specific Sub-Environment.
  • Seas- Undersea, Islands, Ship
  • Planes- Fire, Stone, Water, Wind, The Great Aether, Iridian (Dreams) or Otherworld
  • Deeps- UnderUrth, DeepUrth, InnerUrth
  • Wilds- Jungle, Highland, Forest, Plains
  • Wastes- Hot, Cold, Swamp
  • Urban- Sewer, Streets, Roofs

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