Discipline of Passage in Dragon Crest, The Realms of Urth | World Anvil
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Discipline of Passage

Skilled

This represents the character’s ability to create a path through a named [TRAIT> Obstacle or medium.

Free Effect(s)

  • Those using a passage can spend their movement to travel the length of the passage.

Energy Effect(s)

  • SUPPRESS FIELD or BARRIER while FOCUS is marked.
  • Create a safe passage and move through 5 Zones of [TRAIT> material, environment, or terrain for a single Target while FOCUS is marked.

Expert

Energy Effect(s)

  • Flee a Scene or OVERCOME any Obstruction by the [TRAIT> material, environment, or terrain for a single Target.
  • SUPPRESS SHELTER while FOCUS is marked.

Mana Effect(s)

  • BRIDGE- The character creates a safe passage through [TRAIT> material between two different Zones in the Scene, environment, or terrain that does not require FOCUS and lasts for the duration of the Scene.

Master

Energy Effect(s)

  • Open a safe passage for anyone to flee a Scene or OVERCOME any Obstruction by the [TRAIT> material, environment, or terrain while FOCUS is marked. You are the last one through any opening and the safe passage closes behind you.

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