Scenario: Station PR1-50-N in The Many Dreams of Ca'eam | World Anvil

Scenario: Station PR1-50-N

This is a narrative scenario for use in roleplay, be it in your tabletop campaigns, with a roleplay partner, or in your head!
  You've been here before. You don't know how or why you know this, but you do. It is as clear a fact as the body you possess, that of...  
A Human Being: one of those fragile things, made of biological matter. Blood, bone, and sinew all working together to form a complex machine that has long since become obsolete, and yet they continue. There is nothing special in your humanity, save for your expendability.   A Chassis: a body made of sturdier stuff— metal, stone, and wire. The soul that lives within your circuits once belonged to a human, now something greater. Your physical strength exceeds that of your original body, and is paired with a mind faster than any human can imagine.   A Hive: an alien body made of many, smaller bodies. Thousands of mouths speaking with one voice. Among humans, you take a bipedal form that they may find familiar— though for some this only makes you more terrifying. At will, you can change forms to suit your needs.
  This body is all you have, whatever possessions you once had were taken from you when you arrived here. This, too, you know. You also know that you must escape— but how can you do so without even knowing where you are? You look around and try to determine your immediate surroundings, while it may not tell you your precise location— it's a start. You find yourself in...  
A Cell: a small room made of uniformly polished metal. Much of its surface has been smudged and dirtied either by a previous occupant, or yourself. Bright white light spills into the room through a slit at the top of the door, which appears to be locked.   A Storage Container: a small, cramped space with just enough room for your body to fit inside. Moving, however, is another matter. The weight of another container presses down on the opening hatch above you.   An Office: a drab office with bright, white walls and a shiny steel floor. You are sat in a chair in front of a desk— not behind it, but in front of it. The desk is bare, and the chair behind it remains empty. If there is a door, you cannot see it— it must blend in with the walls.
  Suddenly, you hear something outside.  
A Woman Shouts:
Is anyone still out there?! Hello?! This can't be happening— prisoners, guards, everyone's gone!
  A Mocking Voice:
Whereeee areee youuu? I've got a score to settle, come on ooooout, willya?!
  Static Over a Radio:
This is ~skrzzt~ come in. Come in, for the love of ~bzzt~ someone please answer me, what's ~skzzzzzt~ there?!
  Now may be your only chance to escape, what will you do?

Comments

Author's Notes

I'd recommend playing this as a simple TTRPG! Get a friend, choose a narrator, and play out the situation! Add in dice of your choice to determine unknowns, if you'd like!   This is a bit of an experiment, let me know if this is something you'd like to see more of? Should I do a full CYOA on this, a part 2, or like, just do more random narrative scenarios in this vein? Should it be set up more clearly as a teeny TTRPG? Let me know!


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